17 years later, the RTS Star Wars: Empire at War receives a 64-bit patch


An ant’s work is never finished. Despite their various ongoing projects (including the publication of the recent The Great War: Western Front), Petroglyph always finds the time to give a wrench to Star Wars: Empire at War. The 64-bit patch concerns both the base game and the Forces of Corruption expansion, and “should resolve “Out of Memory” alerts encountered on some machines“.

Petroglyph notes, however, that older 32-bit saves are not compatible with the new patch. It is possible to find them by opening the game’s “Properties” menu on Steam and choosing the 32-bit beta branch.

The Empire at War Strikes Back

Apart from this nice change, Petroglyph has also fixed a long list of bugs to consult via the official blog post. The Las Vegas studio is determined to keep Star Wars: Empire at War alive, with the support of the community: in 2021, Petroglyph collaborated with modders to restore five multiplayer maps previously confined to the Gold Edition CD. The extension Forces of Corruption also received the Utapau and Dathomir cards, which were supposed to be present upon release, but were skipped for an unknown reason.

If delving into the annals of RTS tickles your fancy, Star Wars: Empire at War is currently less than €7 on Steam. For that price, you open the doors to modding and the many customized scenarios published by players over the years. A case.



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