A Plague Tale: Requiem goes to 60 FPS on consoles


As is the custom, on PS5 and Xbox Series, soothing our pupils tired by the smoothness of the 60 FPS implies making sacrifices in terms of graphics, as confirmed by the official press release: “The 60 FPS option implies less detailed graphics. PS5 and Xbox Series X players can therefore choose either Resolution mode to enjoy the exceptional visual rendering ofA Plague Tale: Requiem ; either the Performance mode which reduces the graphic quality but improves the fluidity of the game thanks to the 60 FPS“. The aforementioned concessions are not specified by Focus and Asobo. Where the French have refused to compromise is on the size of the patch: 40.545 GB is about to beat your Internet line, the price of the fluidity, we must believe.

And it’s not over

If the update isn’t quite as obese on PC, a handful of additional settings join the options to tweak performance to your liking. Here is the exhaustive list (it can be counted with one hand):

  • Added option to save on CPU usage, and improve performance on minimum configurations
  • Adjusted the number of rats displayed to reduce CPU usage
  • Revised rat refresh rate to reduce CPU usage
  • Adjusted character refresh rate to reduce CPU usage

Update 1,005,000A Plague Tale: Requiem is available now on PC and consoles.



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