a radical decision to save the game


The tumultuous launch of Cities Skylines 2 cannot be denied. However, Colossal Order, the studio responsible, is determined to rectify the situation and is fully committed to its community.

After a disastrous start to say the least, the development studio Colossal Order has increased its announcements. In particular to restore confidence around its urban management game, Cities Skylines 2.

Cities Skylines 2: finally some good news

In order to regain favor with players, Colossal Order has committed not to offer DLC until performance issues are resolved. And above all aligned with their quality requirements. This initiative was warmly welcomed by the community. And we can understand it.

Since its appearance on the market, Cities Skylines 2 has come under heavy criticism due to its performance issues. Which forced us on Gameblog to give it a rating. Despite these problems, Colossal Order and publisher Paradox Interactive alerted future users before release, admitting that the game had not achieved the expected level of performance. However, they decided to proceed with publication, considering that it was the right course of action.

Continuing its improvement efforts, Colossal Order released a recent patch. And published a blog detailing the upcoming fixes. Mariina Hallikainen, CEO of the company, emphasized the importance of constructive feedback from the community. She called for conflicts between fans to be avoided, especially after the removal of a controversial in-game ad.

Better for the future

The studio has identified several points to improve on its game. This is the case of garbage management in town and a strange bug responsible for the proliferation of stray dogs. There are also plans to address the game’s disastrous optimization.

Hallikainen reiterated that the company will not release new DLC until performance issues are resolved. In accordance with studio criteria. Which, although not specified, gives hope of seeing significant improvements before Paradox begins distributing a series of paid DLCs.

She ended up promising that Colossal Order would take into account player proposals to enrich Cities Skylines 2. Including quality improvements already present in the original game but absent from this sequel. Mechanics that were discarded due to priority choices and time limitations. She assured that the studio would persevere in the development of Cities Skylines 2 in order to bring it to its peak. Great news for everyone. Soon a game on the same level as Cities Skylines 1?



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