All Dofus 2.68 class balances


Dofus update 2.68 brings a good batch of class balances. In addition to an Eniripsa Redesign, discover the changes to remember from the patch.

Update 06/15 – Beta changes

DOFUS 2.68: All class balancing, redesigns, nerfs and ups

You can go directly to the article or section of the class by clicking on the icons below. Note that these are “beta 2.68” modifications for the moment and that until the release on classic servers, the lines are not final!

The beta having opened on June 15 for 3 weeks. The version will be available on the classic servers by July 4th, barring possible delays.

General changes in Dofus 2.68

For this update, it is mainly fixes and improvement of conditions for applying effects. We will mainly mention the standardization of malus to push resistances, the PA gift which is decremented correctly between your turns and finally the Summoning spells which are correctly non-selectable if the limit is reached.

Cra 2.68

Scatter ArrowCost in AP: 3 => 2UP
Arrow of Atonement
punitive
massacring
CC damage bonus becomes base bonusUP
Arrow overwhelmingRestart interval: 3 => 2UP
Reminder TagCost in AP: 2 => 1UP
Tag TacticalRestart interval: 2 => none
Change to 1 cast per turn
Range: 10 => 8
UP
Lashing ArrowNow throwable diagonally
Uses per turn: 4 => 3
Range: 9 => 7
UP
Lark MirrorChange to 1 cast per turnUP
An eye for an eyeCost in AP: 3 => 2
Range: 6 => 8
Duration: 1 => 2 rounds
Nerve
VendettaCritical bonus: 1 => 2 turns
Resistance penalty: 105 => 110%
Accumulation: 3 => 2
UP
Dofus 2.68 – Cra Changes

Eliotrope 2.68

eliotrope-f dofus 2.68 redesign balancing classes changelog
VirusHealing on damage caused to enemies is also done on deathUP
DistortionIs now staticUP
Dofus 2.68 – Eliotrope Changes

Enutrof 2.68

enutrof-m dofus 2.68 changes balancing

Enutrof spells now all have cast per turn limitations. Unsummon sees its damage increase on Rogue Bombs.

Forgelance 2.68

PhalanxRe Pou bonus: 150 => 100Nerve
bannerRe Crit Bonus: 100 => 75Nerve
EldingRestart interval: / => 2
Initial: None => 1
Nerve
JormunLower damage on self, higher on spearNeutral
OctaveIncreases Forgelance range
Without the spear: Away
Nerve
Valkyr’s EmbraceRestart interval: 3 => 4Nerve
DuskInitial retry interval: / => 1Nerve
Dofus 2.68- Forgelance modifications

Pandawa 2.68

pandawa-f
BombanceAccumulation: 3 => infiniteUP
Explosive Palm
Flask
Damage decreaseNerve
ShamrakRange: 3 => 4UP
brandyDamage increaseUP
CascadeDamage decrease
Addition of a zone at the arrival, perpendicular of 4 squares
Neutral
Dofus 2.68 – Pandawa Changes

Rogue 2.68

rogue-m
Boomerang DaggersCC rate: 5 => 10%
In normal hit, is also in the form of 2 Air lines
UP
CadenceCC rate: 5 => 15%
On a bomb, applies cross effects of 1
UP
GrapeshotNo longer affects alliesUP
Dofus 2.68 – Rogue Modifications

Sadida 2.68

sadida-m
Rise of SapHealing on damage caused to enemies is also done on deathUP
Poisoned BrushwoodAccumulation: 2 => 1Nerve
ScourgeStill steals life
Reduced damage
Neutral
Voodoo CurseStart online: yes => no
Restart interval: 2 => 3
Neutral
The OverpoweredNo longer removes Dodge MPNerve
Dofus 2.68 – Sadida Changes

Sram 2.68

sram f
CareHealing on damage caused to enemies is also done on deathUP
EpidemicNo longer affects static summonsNerve
Dofus 2.68 – Sram Changes

Masqueraider 2.68

Masqueraider-f
Armadur
Neurosis
Hammer
Accumulation: infinite => 2 (1 for Neurosis)Nerve
furyCritical hit bonus is the same as normal hitNerve
InfernosRange: 1 => 2
Line of sight: no => yes
Critical hit bonus is the same as normal hit
UP
Dofus 2.68 – Masqueraider Changes



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