Assassin’s Creed Mirage: the pillars of the gameplay detailed in a first developer diary, a nostalgic bluish filter will be offered!

Before’Ubisoft Forwardthe editor has once again talked aboutAssassin’s Creed Mirage at the turn of a first video serving to share behind the scenes of its development, dedicated to the return to the sources of the license, the next two before us talk about basim inasmuch as Master Assassin and the recreation of Baghdad as it was at the time. So what’s new since trailer of gameplay of Playstation Showcase ?

Among the speakers of the video, we find the creative director ofUbisoft BordeauxStéphane Boudon, artistic director Jean-Luc Sala, narrative director Sarah Beaulieu and the senior game designer Marco Maresca. They therefore explain to us that their desire for this episode was to propose an initiatory story with redesigned mechanics within a modern game while having the feeling of the old oneswhich is why the Middle East was chosen.

Parkour in urban environments will be easy to learn and master, designed around verticality and emphasizing the conservation of momentum during our navigation, just like back then. Many elements will thus make their return, such as pulleys at the corners of buildings, the possibility of crossing obstacles by going over them and liftsbut also new ones like poles to bridge wider spaces between roofs.

basim got new animations, in particular to strengthen its agile side. Some will depict the violence of his assassinations, while others will be linked to discretion, another pillar of the gameplay. Kills from a bench in Assassin’s Creed II or from a roof garden in the style ofAltair will make their return, something to delight the fans. The clashes will only be a last resort, stealth being this time at the heart of the experience. AI detection has therefore been revised and new enemy archetypes added, like the precise archer who can shoot our eagle if he spots it, the spearman searching the piles of hay and the horn bearer able to call for reinforcements. And like in the good old days, social discretion will be present again, with the ability to mingle with the crowd and bribe certain factions into following us. And yes, search notices representing basim will be plastered across the city according to our actions.

Assassin's Creed Mirage poster wanted 12 06 2023

As for our targets, they will obviously be members of theOrder of the Ancients whose influence on Baghdad will have to be undermined. Those we don’t see will have for this Offices across town, serving as a hub to accept contracts ranging from assassination to rescue missions. As before, we will have to investigate the identity of our targets, track their movements and communicate what we have discovered to our allies before striking at the appropriate time. A survey menu will also replace the quests menu. Finally, missions with open approaches of the type black box will be back. Finally, an optional filter will make it possible to obtain a desaturated bluish rendering like that of Assassin’s Creed first of the name !

The release date ofAssassin’s Creed Mirage is as a reminder set for October 12 on PS5, PS4, Xbox Series X|S, Xbox One and PC. You can pre-order it at Amazon from €45.99.

thumbnail editorAlexandre SAMSON (Omega Law)
Responsible Corrector – Editor
Addicted to Assassin’s Creed and Destiny, great fan of RPGs and passionate about video game experiences in general. Reader of comics (DC) and various manga (One Piece!). Chemist by training and Whovian at heart.
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