Capcom: a downturn in the semester but rising targets


At the end of the fiscal first half, Capcom’s results are indeed in sharp decline with a turnover which plunges by 30% and a net profit down by 27%, as can be seen in the table below. The comparison with last year is necessarily difficult since Capcom had released Resident Evil Village in addition to surfing the launch of Monster Hunter Rise.

And yet, game sales are on the rise with a total of 21.3 million titles distributed between April 1 and September 30, 2022, compared to 19.8 million in the same half a year earlier. A result driven in particular by the release of Monster Hunter Rise: Sunbreak (4.4 million sales) and the sustained performance of Monster Hunter Rise (11 million), Monster Hunter World (18 million), Devil May Cry 5 (6 million) or even Resident Evil 2 (10 million). In fact, the first-half results encourage Capcom to raise its full-year guidance.

With the long-awaited Resident Evil 4 remake as dessert, Capcom anticipates annual revenue of 125 billion yen (848 million euros), operating profit of 50 billion yen (339.2 million euros) and a net profit of 36.5 billion yen (247.6 million euros). If it achieves its objectives, Capcom will have maintained its growth for the 10th consecutive year. Remember that we do not yet know if Street Fighter 6 should be released during the current fiscal year or if Capcom will keep this asset for the next one.



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