Cyberpunk 2077: A developer returns to criticism of the linearity of the story


Since the release of Cyberpunk 2077, many players have complained about its story, which they consider to be quite linear. Recently, a developer from CD Projekt RED returned to these criticisms and gave some explanations.

Indeed, as reported by PCGamesN journalists, during a stream on Twitch, Paweł Sasko, the quest director of Cyberpunk 2077, indicated that the criticisms of the players, about the linearity of the history of the software, are justified : “ Several things come into play. First of all, players expected more, they expected more because of the way The Witcher 3 is built, and I think Cyberpunk has a tremendous amount of non-linearity, but expectations were high “. The developer also explains that the most “ small “branches offered in the game were not” sufficiently satisfactory “.

Furthermore, Paweł Sasko added: “ […] I think it could have been better. We know how to do better and I expect more from us […] “. Moreover, these improvements could very well be reflected in the upcoming narrative DLC of Cyberpunk 2077, namely “Phantom Liberty” which would be ” the studio’s largest post-launch expansion to datein terms of budget “. However, to be sure, you have to wait for the arrival of this additional content, which has, for the moment, no release date.

Remember, to conclude, that Cyberpunk 2077 is available on most gaming platforms, namely on PlayStation, Xbox and PC consoles (on Steam and the Epic Games Store).

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