Cyberpunk 2077: Update 1.61, patch details – Cyberpunk 2077


As the RPG has returned to the forefront since the release of the Edgerunners series, with a slew of players immersing themselves in the experience and others simply discovering it for the first time, CD Projekt RED returns to the community with a new update for Cyberpunk 2077.

Available now or soon on PC and consoles, this update does not add any content, and only focuses on fixing various issues, whether quests, open world or game. interface. More significant updates, adding content or redesigns, will be released soon, without forgetting the extension which will be released in 2023. The studio has also announced a sequel, with Project Orion, but which is not planned for the short. term.

Before discovering all this, we offer you the Cyberpunk 2077 update 1.61 patch notes below, to know everything about it.

Cyberpunk 2077 Update 1.61

QUESTS AND OPEN WORLD

  • Fixed a bug where hammering the interact key to take loot from containers could prevent completing various NCPD odd jobs.
  • Reported Crime: Another Circle of Hell, Lost and Found, Blood in the Air, Disloyal Employee, Don’t Forget the Handbrake!, Comrade Red – Fixed a bug where the quest wouldn’t complete after get the loot.
  • Fixed a bug where some ongoing Aggression Missions in Northside, Rancho Coronado, Coastview, and the Badlands would not complete after completing all objectives.
  • Fixed a bug where some Suspected Criminal Activity Odd Jobs would not end after completing all objectives.
  • Fixed a bug that could disable all drop points, blocking progress for various contracts.
  • Fixed a bug where it was impossible to complete an assault in progress in Charter Hill, due to the evidence not appearing.
  • Cyberpsycho Spotted: House on the Hill – Fixed a bug where it was impossible to reach the cyberpsycho, because the garage door would not open.
  • Cyberpsycho Spotted: Where Men Come To Die – Fixed a bug where the quest would get stuck on the “Find the Cyberpsycho” objective after defeating the Cyberpsycho and sending the information to Regina.
  • Contract: Error 404 – Fixed a bug where arriving in the area did not trigger the contract.
  • Contract: Freedom of the Press – Fixed a bug where it was impossible to access the TV studios, because the doors to the building were closed.
  • Contract: Greed Never Pays – Fixed a bug where it was impossible to complete the “Search the Secret Room” objective because the computer was not turned on.
  • Contract: Last Login – Fixed a bug where arriving in the area would not trigger the contract.
  • Contract: Too Good For Them – Fixed a bug where arriving in the area would not trigger the contract.
  • Contract: Longtime Friends – Fixed a bug where arriving in the area would not trigger the contract.
  • Contract: Bad Loser – Fixed a bug where it was impossible to talk to the bartender if a fight started inside the bar, blocking progress.
  • Contract: We’ve Got Your Wife – Fixed a bug where Lauren was unresponsive when the player arrived to rescue her, blocking progress.
  • Automatic Love – Fixed a bug that could block progress to other main quests after leaving the Clouds.
  • Fortunate Son – Fixed a bug where it was impossible to progress past the “Return to Aldecaldos Camp” objective.
  • I Fought the Law – Fixed a bug where following the rendezvous with River would teleport to an unreachable underground area, blocking progress.
  • Small Man, Big Mouth – Fixed a bug that could block progress due to a truck in the garage disappearing.

VISUAL

  • Night City NPCs will now have umbrellas of various colors and shapes.
  • Fixed several instances of missing collisions causing the player to fall off the map.
  • Fixed several floating or moving objects on the map.
  • Fixed the bug where V’s chest clipped through his clothes after changing the size to a charcudoc.
  • Fixed a bug where after changing the length of V’s nails from “long” to “short” using a mirror, the change was not reflected in-game until the player reloaded a save.
  • Fixed a bug where cars could bug after a collision.

GAMEPLAY

  • Fixed a bug where the iconic Headhunter and Blue Fang knives would not appear in the vendor’s inventory if the player visited them before patch 1.6.
  • The critical damage and cooldown reduction bonuses from quick clothing hacks should now work correctly.
  • It should now be possible to craft the legendary version of the iconic Amnesty revolver.
  • Fixed a bug where it was possible to use consumables in unarmed combat.
  • Fixed a bug where explosive damage weapons dealt less damage than intended.
  • Fixed a bug where equipped mods on an item would disappear when the player sold the item, left, and then repurchased the item from the same vendor.
  • Fixed a bug where hiding a body in a container or chest, walking away and then returning could grant the player an infinite amount of money.
  • The refractory aramid fix bustier is now available for players who have not chosen the street kid course.
  • Fixed a bug where firing certain weapons while falling could negate fall damage.

Interface

  • The Beast In Me – Fixed a bug where the player’s position could be shown as “1/6” when they came in second place.
  • Fixed a bug where reverting to default hotkeys would not work in-game until the game was restarted/reloaded.
  • Fixed an issue where the inventory menu would move up and down quickly after removing or disassembling an item.

PC SPECIFIC MODIFICATIONS

  • Fixed temporary FPS drop bug that occurred when exiting menus.
  • Fixed the bug where fulfilling the requirements for obtaining achievements did not result in them being validated on the Epic Games Store. In the case of achievements for which the conditions were met earlier in a given save, note that it may be necessary to try again with a new game or an earlier save where the conditions were not yet met.
  • The loading menu should no longer get stuck when playing the game on GOG without an internet connection.
  • Fixed a bug where upgrading an item to a higher rarity would cause the game to crash.

CONSOLES SPECIFIC CHANGES

  • Fixed a bug where Cross progression saves on Xbox One console were not transferring to PC or PlayStation.
  • Fixed a bug where after logging into GOG on PlayStation, the My Rewards section displayed an error.

STADIA SPECIFIC CHANGES

  • Fixed a bug where the game would not stop when gameplay was paused.

VARIOUS

  • Added compatibility with AMD FidelityFX Super Resolution 2.1 (PC and next-gen consoles only).
  • Fixed a bug where, under specific circumstances, Judy could disappear from the game while in her apartment.
  • Fixed a bug where the interaction with the wardrobe in the nomad camp was duplicated after spending time there.
  • It will no longer be possible to play on arcade terminals placed horizontally.

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