Denuvo can now be embedded on Switch


Concretely, this announcement means that any developer can now integrate Denuvo anti-piracy protections into their Switch game. The main tool offered is the “Nintendo Switch Emulator Protection”, which, as its name suggests, aims to curb pirate-emulation hitting Nintendo’s console. If the trend remains very marginal in terms of volume, the Japanese publisher is indeed bothered by the Yuzu emulator, extremely powerful, and above all capable of running its biggest projects. day one ; This PCGamer article attests to this, where the Yuzu team prides itself on running Zelda: Tears of the Kingdom at full steam right out. Metroid Dread had encountered the same problems.

What about performance?

However, Denuvo mainly presents its tool as an extension of its PC ecosystem. “Even if a game is protected against piracy on its PC version, the version released on Nintendo Switch can be emulated from day one and played on PC, dodging the robust protections of the PC version. […] By preventing unauthorized emulation on PC, studios can increase revenue during the game’s launch window, which is the most important monetization period.” Breaking into Nintendo games does not therefore seem relevant: Denuvo will be content to be a middleware for third-party publisher.

If it is quite understandable (and natural) that publishers want to protect their products, a passage from the press release may raise eyebrows: “As with all other Denuvo technologies, our technology seamlessly integrates into your development tools without ever impacting the gaming experience.“Indeed, Denuvo solutions have a reputation for making games that use them struggle, sometimes wrongly; thus, in the case of Resident Evil Village, it was Capcom’s in-house solution that was at fault. Despite everything, given the limited power of the Nintendo Switch, and this arrival in unknown territory, one can always wonder if the ports protected by Denuvo will be impacted in terms of performance. All that remains is to wait for the release of the first games concerned, and therefore, the first benchmarks. techniques.

Another fun detail, the illustration chosen to announce their arrival on Switch… is clearly an AI production. Evidenced by the silhouette of the character on the right, whose shoulder undulates strangely (well, maybe he was run over by a thirty-six ton). With the image significantly evoking the aesthetics of Breath of the Wild, we’ll let you judge the irony of the situation for yourselves.

Nintendo and piracy

Although Nintendo doesn’t seem to directly appeal to Denuvo to protect their games, the Japanese publisher is tightening the screws on emulators. Yuzu is not worried for the moment, but Big N last May knocked out the Lockpick service, distributed on GitHub, which made it possible to recover the encrypted key of its Switch console. Data needed to emulate a game, otherwise the emulator was not recognized as a compatible platform. Moreover, the Skyline Android emulator was also shot down by ricochet, their service directly integrating Lockpick.

On the legal side, Nintendo recently obtained a record conviction against the hacker Gary Bowser (it is not invented), who, if he was able to escape the bulk of his prison sentence, now owes 14.5 million dollars in damages to the publisher. In other words, it drags a financial ball for life.

  • Also Read | Hitman gets rid of Denuvo protection
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