DOFUS Touch: Best solo class in PvM-PvE, tier list


Since the change to 4 character groups in 2022, Dofus Touch offers a new experience in PvM. If you are a rather solo player, the editorial staff goes over the classes to choose from to take full advantage of the game and its possibilities.

Last update: 05/21/2022Dofus Touch 1.54

Dofus Touch Tier list – What is the best solo class for PvM / PvE in 2022?

Our tier list for the best class in Dofus Touch

Rows are not ordered


Our criteria for this tier list

This Dofus Touch tier list is partly based on our other ranking, which focuses on solo possibilities. Other information will however be coupled here. It is a question of establishing a classification of the power of a class in a given role. Among others, they are evaluated by:

  • Their ability to chain fights easily (card farm)
  • The Getting started
  • Validation of achievements and quests
  • BL, ML and THL viability and progression
  • Compatibility in Teams
  • The possible opening of the gameplay

Note that in recent years, all classes of Dofus Touch have become exploitable. They are all playable in PvM, alone or in groups. Thus, the study presented here focuses solely on the power differences between them.


TIER S / The sure values ​​of Dofus Touch

Here you will find the best possible classes in PvM on Dofus Touch. No matter the fight, these are extremely powerful characters from A to Z.

Sram Dofus Class Symbol

Sram – Invisimmunity

Sram’s Invisibility is the best solo mechanic. Even if they are relatively intelligent, the monsters remain powerless in the face of good placement. The class is strategic, with more difficulties in team but largely dominates the PvM. You will also have a little more trouble for raw farming.
Viable Modes: Fire/Earth/Air, Bi and Tri elements
I love : Get by and play alone, do some occasional PvP and PvM fights as a team

Cra Dofus Symbol Class

Cra – Eternal Archer

Despite being revamped, the Cra is still a great class with new abilities and mechanics to tackle the THL. Tags are not to be neglected, making the spam-explo even more interesting. He’s a quintessential solo player character.
Viable Modes: Fire/Earth/Air, Bi and Tri elements
I love : Get by and play alone, do some occasional PvP and PvM fights as a team, be able to farm without plugging in the brain, not get hit and play totally remotely

Pandawa Dofus Symbol Class

Pandawa – Carry, Throw, Manage

Corresponds identically to the pre-variant PC version, and inherits all its strengths. It’s the best class to place in PvM, even alone. The Pandawa has an incredible ability to diversify, even for a little farming
Viable Modes: All. Several modes will be expected to maximize your versatility depending on the fights.
I love : Get by in PvM, be useful in a group if needed, be versatile, the feeling of carrying and throwing opponents as central gameplay

Enutrof Dofus Class Symbol

Enutroff – The shovel of fate

A bit rigid and with sometimes ancient spells (like Mass Clumsiness), the Enutrof remains the essential class for MP removal and immobilization. His key assets never fail him, be it Corruption, Clumsiness, Shovel of Judgment or Early Withdrawal. Please note that the chest drop line has been removed on Touch.
Viable Modes: Water with a PM removal option by changing a few items
I love : Get by in PvM, be useful in a group if needed, not be hit and play totally remotely

Youer A / Classes for good rush Dofus Touch

Slightly below, they remain very viable and are very good solutions. You can choose them by closing your eyes… except for the gameplay!

Iop Dofus Symbol Class

Iop – Everything is solved by a good sword

The Iop sometimes lacks survival tools but remains a very good solo class, with a good team presence and solutions for passing quests (Duel and Bond to name a few). You will also have very good farming spells and elemental versatility
Viable Modes: Earth, Fire, Earth/Fire, Earth/Fire/Air
I love : Type, farm without taking my head, calculate my movements and optimize my turns according to relaunch intervals

Will get an overhaul with the upcoming game update 1.55

Masqueraider – Masked, ahohohe

It is an essential class for its abundant shields and its significant contribution to teams. The Masqueraider remains viable in solo, but will have more difficulty due to the lack of farming and a somewhat nil survival outside of shields
Viable Modes: Earth, Water, Water Do Pou (Very secondary mode in PvM, rather PvP), Full Vitality (in teams only)
I love : Play the role of protector while having enough to defend yourself and move without problems

Feca Dofus Symbol Class

Feca – Front rampart, without air track

A spell does not make a class, but Ataraxia is still one of the best spells in the Krosmoz. The Feca has a fairly pleasant and appreciated gameplay in PvM. It is however not as versatile and suffers from lack of healing with relatively OK damage.
Viable modes : Earth, Fire, Water, Tank, Earth/Water, Fire/Water, Water/Fire, Earth/Fire/Water
I love : Place shields and avoid fatal damage from monsters as much as possible, play with glyphs on the ground

Osamodas Dofus Class Symbol

Osamodas – Huge Potential Through Summons

Since its revamp, the class is much more viable, played both alone and in teams. It has real elemental ways, with spells that can even be used by other elements (Whip or Relentlessness for example). You will always have a little trouble with the AI, but the situation has greatly improved thanks to Symbiosis. The remaining problem being the stuff. You will have big constraints of Vitality, resistances and for the characteristics, impossible to use the power and the non-elemental damages. Ouch
Viable Modes: Single element
I love : Summon management

Sadida Dofus Class Symbol

Sadida Wax Dolls, Bottom Dolls

Even without the Infected states, the class remains interesting on Touch. However, you will notice the doll AI much more often, very often strawberries. However, the Sadida still benefits from very significant tools, whether in terms of removal, debuffs, poisons or zones. A Swiss army knife with its strengths, very similar to the Enutrof
Viable Modes: Air, Water, Earth, Multi
I love : Managing Summons, staying at a distance and poisoning my opponents

Tier B / Good but not as good as the others

More “free”, these classes remain very versatile. They are not necessarily the best, while keeping a certain power.

Xelor Dofus Class Symbol

Xelor – The Flight of Time

AP removal is not essential, nor even very useful in PvM. The mechanics of the class are still interesting, with good mobility spells. Several paths also offer good ranged and survival tools, allowing you to find other solutions to certain fights.
Viable Modes: Fire, Earth, Water, Earth/Fire, Water/Fire, Earth/Fire/Water
I love : Earn and withdraw AP, play in a simple but effective way, have mobility

Eniripsa Dofus Class Symbol

Eniripsa- Support and Survive

After its big overhaul, the class still greatly benefits from playing as a team. Only you will immediately be less effective. You still have some valuable tools regardless of your elementary path. Healing, Disturbing and Deterrent Words, Vampiric Word. Playing Eniripsa is much more enjoyable than before, but it’s not optimal.
Recommended : Water, Air, Water/Air. If you often play in PvP or in a team, provide a Full Healing Fire mode.
I love : Play Full Support, Lifesteal

Dofus Sacrier Class Symbol

Sacrier – Dissolution is dissolved

Its redesign has not done it all good even if overall the class is more diversified. His teamplay is no longer to be demonstrated, while his solo abilities have only slightly evolved or even regressed. The Sacrier must also embroider without his old permanent vitality bonus. In short, if everything seems quite the same, you can’t help but notice the shortcomings and regret your choices.
Viable Modes: Earth, Water, Bi elements
I love : Take hits to give bigger hits, steal life and move around the map at will

Ecaflip Dofus Class Symbol

Ecaflip – PvMeh

Quite versatile, the Ecalip tends to struggle more and more against other classes. He does not have power in all his tools. Its randomness, amusing at first, quickly becomes a constraint. Yes, you have excellent damage and rock solid mobility, but otherwise average.
Viable Modes: Earth, Earth+Element (Water for regen, Fire for range, Air for erosion)
I love : Do good damage, be mobile, the randomness of a good roulette

Tier C / OK but avoid alone in PvM

The following classes have one or more large central flaws. However, it retains a good power, especially the first.

Rogue – MVP Demi-God

It is obviously more complicated to play Rogue alone. The class remains a very good option, if not the best in duo. It is not ideal for farming and you will sometimes have difficulties in quest combat. It is a rather “Alone but not too much” oriented choice, combining particularly well with a Pandawa
Viable Modes: Fire, Water
I love : Lay my game, Place and think my turns in advance, manage summons, be the keystone of a team

Foggernaut – PvP and PvM Pillar?

The Foggernaut suffers from the mid-distance issue, with very/too static gameplay. It’s a good class but the others do better and fall a bit into the “outside meta”. However, it is very popular in PvP.
Viable Modes: Support, Fire, Multi, MultiDoCrit, Choice
I love : Put down my game, play with static invocations, wait a bit before releasing big Ambushes

All about choosing your stuff on Dofus

Whatever your game mode, discover our selection of articles to choose your stuff on Dofus Touch.


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