Elden Ring: From now on, impossible to miss the tutorial


Even though we are used to games FromSoftware don’t do us any favours, there may have been a bit of abuse from the devs when they put together the tutorialElden Ring.

Too many players missing out on this crucial step, so the creators of the Underworld decided to make the path to the tutorial clearer.

To start the tutorial, you have to jump into the hole. What a good idea !

Why make the tutorial a mandatory step?

Many gamers must think they don’t need the tutorial, especially the more seasoned ones who know Dark Souls and other FromSoftware titles inside out. However Elden Ring brought some changes to the usual Souls gameplay, with in particular a more stealth oriented and the addition of guard counter movements.

It was therefore necessary to push the players to do the tutorial so that they understood what the developers expected of them. The problem is that the path was not clear. As you can see in the image above, you can either continue your way to some normal stairs and a door, or jump into a dubious chasm.

Obviously, the left lane being the one that leads directly to the start of the game, it is indeed in the hole that you have to jump to face the tutorial. It wasn’t explicit enough before, so the developers had to add a pop-up that welcomes the player with this text:

Jump into the hole in front of you and you will find the Cave of Knowledge. There, you can learn more about basic game controls and actions, as well as other tips that might come in handy on your adventures in the Underworld.

No more doubt from now on: you have to jump into this hole.

This screen appears less often in Elden Ring than in Dark Souls, right?  - Elden Ring
This screen appears less often in Elden Ring than in Dark Souls, right?

Elden Ring: too easy for a FromSoftware?

Videos and posts on social networks concerning the ease of the game are legion. The publisher is known for providing the community with hardcore gamer a great challenge that allows you to surpass yourself, but it seems to be a failure for Elden Ring. More permissive than its big brothersthe game is intended to be more general public and less punitive, which is obviously not to everyone’s taste since it is precisely the difficulty that is generally sought in Soulslikes.

Most amazing are the borderline bug interactions which are widely exploitable by the majority of players. Often the tryharders will discover here and there attack combos or patterns that allow them to abuse the game to quickly pass difficult passages or pass through secret places. In Elden Ring, these interactions are so frequent and easy to provoke thatthey have almost become a full-fledged game mechanic. A large part of the bosses can be done easily thanks to bug abuse.

Despite everything, the Entre-Terre then becomes a place of challenge for speedrunning and entertainment, so even if everyone will not find their account, we must recognize that the game is accessible to a large majority of players, and that is rather a good thing!





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