finally a big patch, but not for everyone…


Cities Skylines 2 has had a rocky start, but its development studio is committed to fixing the problems. Unfortunately, the solutions are not yet accessible to everyone.

The first patch for Cities Skylines 2 has finally arrived, announced by Paradox Interactive, with the aim of resolving the many performance issues currently plaguing the game. However, it is crucial to point out that this update is not yet available to all players.

A Cities Skylines 2 patch, but not for everyone

Since its launch, Cities Skylines 2 has faced a multitude of technical issues, such as bugs, excessive loading times, and texture issues. We addressed these issues in detail in our review, which justifies the disappointing 4/10 rating. These inconveniences affected even users with high-performance PC configurations. To carry out our test, we had an RTX 3080 Ti… Colossal Order, the game’s development studio, admitted to having anticipated these problems, but still chose to respect the initially planned launch date. However, the team said it plans to improve and update the game in the long term.

Better optimization?

Although this first patch is a glimmer of hope for the community, It is important to note that it is currently exclusive to Steam users. Players who purchased Cities Skylines 2 via Game Pass on the Microsoft Store will have to wait a little longer before they can enjoy it. In terms of improvements, here are the changes that can be noted:

  1. Overall Improvements: To achieve more consistent performance at high resolutions.
  2. Minor optimization with fog: Tweaks to improve performance related to fog effects.
  3. Depth of field optimizations and adjustments: Improvements to the depth of field effect for better performance.
  4. Global illumination adjustments: Changes to global illumination to optimize performance.
  5. Optimized jerks when spawning and upgrading buildings: Reduced slowdowns when creating and leveling up buildings.
  6. Optimization of jerks on all systems: General improvements to reduce stuttering and slowdown on all systems.
  7. Correction ofa crash after improving a wind turbine: Fixed an issue causing the game to crash when trying to upgrade a Wind Turbine.
  8. Fixed a crash when a car collides with a car (with trailer) still hidden: Fixed a bug where the game crashed when a car hit another car (with trailer) that was not yet visible on screen.
  9. Fixed crash related to loading meshes (which mainly occurs at low settings): Fixed crashes occurring primarily when graphics settings were set to low.



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