Game News Every Detail Counts: This God of War Ragnarok Developer Used His Baby’s Heartbeat in the Game


Game news Every Detail Counts: This God of War Ragnarok Developer Used His Baby’s Heartbeat in the Game

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To make this Sony title completely immersive, this employee used a means that was original to say the least… It’s clear that it paid off!

Spoiler alert

This article spoils God of War Ragnarok. You have been warned!

Although he did not receive the title of GOTY 2022, having to bow to Elden Ring, God of War Ragnarok remains excellent. At JV, it scored 19/20 in our test, highlighting how it offers a rich narrative, epic sequences, deep characters and above all a memorable epic. Recently, this video game was able to benefit from a completely free update called Valhalla. This DLC adds so much content in terms of gameplay, that many have found Sony to be particularly generous. What’s more, challenge enthusiasts are delighted to be able to continue to push their limits, which even the developers have not been able to reach.

See God of War Ragnarok on Amazon

Several years after its release, God of War: Ragnarok remains popular with players around the world. How to explain its success? In addition to benefiting from a captivating storyline, it was the attention to detail that helped initiate a remarkable immersion. Moreover, a developer recently spoke about an astonishing element that he incorporated into the game. It is his child’s heartbeat!

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Her child’s heartbeat in God of War

On X (formerly named Twitter), Alex Previty, a Sony sound designer, revealed that he simply used the sound of his daughter’s beating when she was still in the womb. An original idea to say the least, which adds a visceral aspect to the scene represented. A significant attention to detail that never fails to get fans around the world talking. This Sony employee also added that this wasn’t the only real-life element they used to make this scene more immersive.

The heartbeat sound is actually my daughter’s heartbeat when she was still in the womb – I recorded it via the 3.5mm output of a baby doppler. The longer tonal elements come from a children’s choir warming up in a gymnasium!

Interestingly, Alex Previty works for Sony’s Creative Arts, which allows him to contribute to many Sony projects. In other words, such subtle sound elements can be an integral part of other titles from the company like Marvel’s Spider-Man 2.

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