Game news “Open to the idea of ​​a takeover” The crazy success of Palworld pushes developers to consider different scenarios, including that of its loss of independence


Game news “Open to the idea of ​​a takeover” The crazy success of Palworld pushes developers to consider different scenarios, including that of its loss of independence

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It must be recognized that Palworld is one of the wildest successes we have seen in the video game industry in recent years. Thanks to such a triumph, the PocketPair development studio could open many doors. Behind one of them, if a buyout were to be formalized, there could be a huge check. Although there are no negotiations at the moment, the studio boss has spoken out on the subject: a knee-jerk call or a declaration without a second thought?

The fake Pokémon could attract real takeover offers

Behind his false airs of Pokémon-like and yet another little survival game, Palworld finally had everything of a great one. Such enthusiasm for a video game is not commonplace and the PocketPair title has clearly put a damper on a whole bunch of video games released in recent years. Lately, Palworld was pleased to have brought together no less than 25 million players in the space of a month. With such a population of players, we imagine that the studio’s treasury was well filled, especially since the development did not cost that much: $6.7 millionas we learned from the recent interview with the boss of PocketPair and director of PalworldTakuro Mizobe.

Despite this meteoric rise, he does not particularly want to change his philosophy which consists of continuing the production of small games. Yes, the director of Palworld has principles, but there are things that he could perhaps give up in the more or less short term, notably the independence of his studio. It was only to be expected that with such success and financial success, Palworld would suddenly attract the favor of quite a few players in the video game world. For the moment, no one has taken a position but the latest statements from the studio boss could make some people want to start negotiations.

See Xbox Game Pass on Microsoft to play Palworld


An independence that pleases the director of Palworld, but the door is (clearly) not closed

Palworlda game too big, too important for a small team like that of PocketPair – 55 employees – to be able to ensure its future with complete peace of mind? At least that’s what the creator of the game, Takuro Mizobe, implied during the interview given to the site Bloomberg that we mentioned previously. For the moment, the development studio is satisfied with its independence, but all this is perhaps only a matter of months before an attractive proposition from a major player in video games comes to modify all this dynamic. If there has been no concrete approach for the moment, there are rumors in the corridors which highlight the interest of Microsoft, in particular because the American giant had placed the game at the center of one of its last major communications.

However, the Redmond firm is at the same point as the others, which means that no potential buyer stands out from the crowd at the moment t. Beyond evoking this subject, the creator of Palworld took advantage of this interview with Bloomberg to share his point of view on modern productions which, according to him, cannot do without a multiplayer component if they wish to be up to date. When we see the scores of Palworld, we cannot say that he was wrong even if more and more titles make this double-edged choice and, unfortunately, do not reach the same spheres as the creation of PocketPair. In the end, the studio played its luck bravely and it paid off, and it will perhaps pay off more if a buyout were to be made. Except that like the rest, it’s a double-edged sword: the current state of the Embracer editor, to take an example, proves this very clearly.


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