Ghost Recon Breakpoint: Ubisoft ends post-launch TPS tracking


Available on PC and consoles since October 2019, Ghost Recon Breakpoint had a disastrous launch, notably due to a distinct lack of polish, the ubiquity of microtransactions and the integration of a formula The Division greatly harming the identity of the series and this episode. A situation that did not prevent Ubisoft from struggling afterwards to try to restore the image of its project.

Deployment of many diverse and varied fixes, addition of the Ghost Experience, return of AI teammates, crossover with licenses Splinter Cell and Rainbow Six…for more than two years, the developers have worked hard to raise the bar. However, like a certain Watch Dogs Legion a few months ago, everything came to an end since the French company has announced that it will end the post-launch monitoring of the TPS.

Servers will remain active

As explained in the message published last night on Twitterthe content update signing the arrival of Operation Motherland and the new Conquest game mode at the end of 2021 was ” the last “ but specifies however that the servers of Ghost Recon Wildlands and of Ghost Recon Breakpoint will remain active so that players can continue to enjoy both titles in solo and co-op.

Note that the developers also wanted to thank the community for their support and that “Ghost Recon Breakpoint feedback will contribute and help shape the future of the franchise. » A future that now seems, at least in part, in the hands of free-to-play Battle Royale Ghost Recon Frontline.





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