Ghostwire Tokyo: what Gamekult thinks


Tango Gameworks’ game is very far from the hopes that gamekult had been in him for several months. Its bold visual promises actually hide a sadly conventional game, explains Virgile in his test.

Supernatural forces summoned by a dangerous master of the occult have invaded Tokyo and caused the disappearance of its population. Hannyah, a sinister character hidden behind a demon mask, intends to carry out a forbidden ritual by sacrificing the young Marie, sister of Akito, the reckless hero of this story. Forge an alliance with a powerful spectral entity seeking revenge and harness a powerful arsenal of abilities to uncover the dark truth behind these disappearances. This is the pitch of the new title from the Japanese development studio Tango Gameworks, full of promise since it was unveiled in June 2019.

The action of Ghostwire Tokyo is concentrated in the Shibuya district, one of the most densely populated districts of the Japanese capital and one of the liveliest. But don’t expect to give free rein to your curiosity to discover on your own initiative what is hidden behind the monolithic facades of the buildings or the enticing storefronts of the city’s countless shops. Tokyo is not only depopulated, it is a dead city. Apart from the many secondary missions allowing us to venture inside its walls to fulfill objectives without much originality, the Asian megalopolis will not be the playground that it promised us at length of trailers.

For gamekult, Ghostwire Tokyo is a game whose playful and aesthetic promises were enormous, but which turned into a missed opportunity. This is a monotonous title, with a predictable story, but which can sometimes present great visual inventiveness and spectacular fights.

The video game will be available for sale from Friday, March 25, 2022.



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