God of War Ragnarok showcases its many accessibility options


We can be happy to see that studios are taking accessibility issues more and more to heart, by implementing many options in their games that allow a wider audience to be able to play without worries. Today it’s Santa Monica Studios’ turn to tell us about it by showing us the accessibility features that will be included in God of War Ragnarok.

More accessibility for this suite

These are no less than 60 options that will be integrated into the gamewhich will be notably coming from what the PC version of god of war included. As for what’s new, the subtitles can be even more personalized, whether in terms of size or colors, while the overall size of the interface text (and even icons) can also be adjusted. .

The keys can also be configured as desired, with the possibility of placing shortcuts on the touchpad. A contrast mode will be present, and many options for visual or sound assistance will be included. All the details can be found on the PlayStation Blog.

Generally, this kind of information is rather given at the end of development, like Horizon Forbidden Westbut we must not forget that today is World Accessibility Awareness Day, which explains that.

We now cross our fingers to find out more very soon, even if, as Cory Barlog said, we will have to be patient.



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