GoldenEye 007: no online multiplayer on Xbox Game Pass, you will have to settle for local


This is news that is likely to be emulated. At the same time as the announcement of the arrival of the legendary GoldenEye 007 on Xbox Game Pass, we learned that this version will not be equipped with online multiplayer, yet a major argument for its arrival on Siwtch. Instead, only local multiplayer, up to four participants, will be available.

Who would’ve believed that ? 25 years after its release, the cult GoldenEye 007 is making a comeback on the front of the stage. On the occasion of the Nintendo Direct, Rare, developer of the title, announced that it will soon be available on Nintendo Switch, as well as on Xbox Game Pass. However, the Japanese console will have a huge advantage over Microsoft’s subscription: online multiplayer.

Indeed, as strange as it may seem, Game Pass users will have to be content with the single-player campaign and local multiplayer, up to four participants at the same time, as the official press release on the James Bond site specifies, without explain the reasons for this limitation. Only the Nintendo Switch Online can therefore be used to find opponents online.

Can’t play GoldenEye 007 online on Xbox Game Pass, but why?

Suffice to say that the news may not be very well received by the players. While local multiplayer was a big part of GoldenEye 007’s success, its online version has the potential to revive the greatest moments of FPS glory that inspired a whole generation of successors. However, it will imperatively be a Nintendo Switch to enjoy it, otherwise you will be deprived of it.

On the same subject – Xbox Game Pass: here is the list of new games available in September 2022

There is no doubt that this version will still make people happy, if only the nostalgic people who will want to remember the frenzied games of looking for their friends hidden in the four corners of the map. Especially since Xbox players will still be able to enjoy 4K definition and a much higher frame rate than on Switch, of course less efficient in this area than its rival.



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