IllFonic Announces Ghostbusters: Spirits Unleashed


And if none of these games really mean anything to you, then just remember that Ghostbusters: Spirits Unleashed takes the form of an asymmetrical 4 vs. 1 multiplayer game in which a team of ghost hunters join forces to hunt down their target, itself embodied by a lone player, through different maps (museum, prison, hotel).

In good official game marked with the seal of Columbia Pictures and Ghost Corps, the subsidiary in charge of extending this cult license of the 80s, Ghostbusters: Spirits Unleashed takes up all the emblematic elements of the films, whether we are talking about the proton packs, the paranormal activity detector, the particle launcher, the fire station acting as GQ, the Cadillac of function Ecto-1 or even characters like Winston Zeddemore (Ernie Hudson) and Ray Stantz (Dan Aykroyd), knowing that the game canonically sets after the events of the last film Ghostbusters: Afterlife.

In the role of the ghost, which unlike hunters is played in third person, players will have the advantage of mobility and can therefore fly or teleport between faults. They will also have the ability to detect humans through walls or to possess objects lying around in each room to escape hunters and scare passers-by. Four ghosts have been unveiled for the moment, including the indispensable Bouffe-tout.

We also know that AI-controlled companions will complete the teams if necessary in order to shorten the wait between games, which are calibrated not to last more than 10 minutes. In the tone of the films, the game promises to be accessible and non-violent, specified the creators. It’s targeting a year-end 2022 launch on PS5, PS4, Xbox Series, Xbox One, and the Epic Games Store with cross-play support.



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