JoJo’s Bizarre Adventure All-Star Battle Makes an Unexpected State of Play Return


The other good news is that the game will benefit for the occasion from a real overhaul, just to surf on the current popularity of the great work of Hirohiko Araki, in pre-publication since 1986, excuse the little. Beyond the indecent cast of 50 characters, and game mechanics that had snatched a 40/40 from Famitsuthe title will benefit from in-depth improvements for this reissue.

Accelerated tempo, dashes at all costs, rebalancing of combos and irruption of characters in support, the title has obviously been redesigned to regain its place on the fighting scene. What’s more, by keeping the cel-shaded engine of the original game, the developers should emphasize the fluidity of the display, just to highlight the aesthetics and the character design legendary member of the Joestar family.

As for the game modes, we can count on the traditional trio Arcade / Versus / Training, the Gallery mode and the online game. The main mode, called “All-Star Battle Mode”, is based on a series of fights to transcribe all the dramatic intensity of the original work, that is to say a hundred duels. You will also have to rely on a range of skins to personalize your fighters, and unique illustrations to unlock and consult in the space reserved for this purpose.



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