Little Big Adventure will eventually return as a reboot and not a sequel


It is Didier Chanfray in person who details the circumstances of this change on the project site. Always very attached to the series, the man who co-founded Adeline Software International in 1993 with Frédérick Raynal and Yaël Barroz explains that the way to give new life to Little Big Adventure has been strewn with pitfalls for a long time. If he was able to get the licensing rights and worked with Dotemu to release LBA1 and LBA2 on Steam and GOG (as well as on iOS and Android in the case of the first part), Didier Chanfrey was never able to find a major publisher interested in the idea of ​​financing a sequel. “The sad truth is that the community – while active and loyal – is too small to warrant a game. The financial risk is just too great“, he notes. History to complicate things even more, the success of the games LittleBigPlanet and Sackboy: A Big Adventure fact that the title of the ancient adventure game from Delphine Software is nowadays especially reminiscent of the games developed by Media Molecule and Sumo Digital.

In early 2021, the passion shown by Ben Limare and Gwenaëlle Gourevich convinced Didier Chanfrey to found the studio together [2.21] and embark on the adventure of a sequel, with the support of Frédérick Raynal. “When we started chatting with Fred, Samantha (our new author) and Ben about the new game, we quickly realized that the third game we originally wanted to make – Star Entity Genesis – would be weird to make. The script was a first draft written to conclude the series. But with the new studio, we don’t want to end the series. We want to attract a wider audience and bring its wonderful world, iconic characters and story to as many players as possible, so we can create more twinsunian adventures.“, explains Didier Chanfrey.

Consequently, the team of [2.21] no longer intends to produce a sequel, at least not immediately, but to relaunch and modernize the story of Twinsen from the beginning. The objective is now to release this reboot named Twinsen’s Little Big Adventure in 2024 for the game’s 30th anniversary. But as it stands, the studio has yet to assemble a team by aiming for a core of 12 people. No big investors in sight: according to Didier Chanfrey, the budget promises to be tighter than that of Little Big Adventure 2 in his days. In other words, it will be necessary to find the right people, use the right technologies and be smart, as summarized by the veteran.

  • Also Read | New studio announces production of Little Big Adventure 3



Source link -114