Logitech launches a real magic wand for 3D artists


Logitech has announced a stylus dedicated to 2D and 3D creation on the Meta Quest. Called MX Ink, it is at ease in VR as well as in AR to establish itself in the hearts and habits of creatives.

Logitech’s MX Ink stylus can be used in AR and VR, in 2D and 3D // Source: Logitech

Logitech has just announced a stylus for Meta Quest headsets that is particularly suitable for 2D and 3D creation, in both AR and VR. This new all-purpose accessory, which competes in the Meta ecosystem with the Pencil Pro, and which (we hope) could give Apple ideas for its Vision Pro, will arrive on the market this fall at a price of 130 dollars . Soberly called Logitech MX Ink, it should be presented in more detail at the end of September at the Meta Connect conference.

What we already know about the stylus is meanwhile promising. Relatively thick (the size of a marker it seems), it has buttons on the sides and benefits from a replaceable tip. Its wireless technology allows precise tracking in space and full support for 6 degrees of freedom (6DoF) like Meta Quest controllers. There is also a haptic feedback device and its tip is pressure sensitive to work in 2D on a real surface.

A high-end stylus, packed with technology

Rechargeable using a dedicated support inspired by school inkwells, the Logitech MX Ink follows a previous stylus dedicated to VR launched by the Swiss brand in 2019. The latter, however, had the drawback of not being compatible than with headsets connected to the PC. It also required external trackers. This is not the case with the MX Ink, since it is compatible with Quest headsets to operate autonomously.

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As Cnet points out, the Logitech MX Ink is not necessarily intended to replace Meta controllers. It can be used in parallel, or even at the same time, with the stylus in one hand and a controller in the other. The idea is above all to offer creative users a more precise and practical tool to carry out their work. And to do this, the MX Ink is compatible with a whole host of software: Adobe Substance Modeler, Gravity Sketch, PaintingVR, Arkio, Engage. OpenBrush, GestureVR, ShapesXR, or even Elucis by RealizeMedical.

Still on the compatibility side, Logitech is finally talking about support for Meta Quest 2 and 3 immediately, but assures that its stylus will be able to manage the company’s “future headsets”.




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