LoL – Patch 12.19: Will Syndra change lanes?


Basic statistics

Base hit points reduced from 593 to 563

Passive – Transcendence

Throughout the game, Syndra can recover up to 120 Wrath Shards. These are generated in 3 different ways:

Skip a level (gain 5 shards)

Damaging an enemy champion with 2 skills within 4 seconds, collects (1/2/3 at levels 1/11/18) shards (8 second cooldown per target).

Kill a cannon minion (gain 1 shard)

Picking up a Wrath Shard obtained from damaging an opponent causes Syndra to regenerate 20-215 (at levels 1-18) mana.

Obtaining 120 shards increases Syndra’s total power by 15%.

A – Black Sphere

Cooldown increased from 4 to 7 seconds

Mana cost reduced from 40-80 to 40-60

AP ratio increased from 65% to 70%

[NOUVEAU] After picking up 40 shards, Syndra can store two charges of the ability and cast them with a 1.25 second cooldown.

W – Force of Will

Range to grab a sphere increased: 400 units of distance -> 500 units of distance

A seized unit no longer died (there was a small window of time where the unit could die before).

[NOUVEAU] After collecting 60 shards, deal 15% (+1.5% per 100 AP) true damage

E – Dispersion of the weak

Damage reduced from 85/130/175/220/265 (+60% AP) to 75/115/155/195/235 (+55% AP)

Cone angle changed from 34 to 56 degrees. (If the geometry doesn’t speak to you, that means it’s taller)

Uniform cooldown from 18/17/16/15/14 seconds to 15 seconds at all ranks (to compensate for damage loss)

Stun duration reduced from 1.5 to 1.25 seconds.

[NOUVEAU] Personal Space: Sphere stuns targets at close range more easily.

[NOUVEAU] After collecting 80 Shards, the angle of the cone increases from 56 to 84 degrees. Additionally, it also slows enemies by 70% for 1.25 seconds after the initial CC (stun or throw) is applied.

[SUPPRIMÉ] Fire ! : Black spheres that appear after using Scatter the Weak are no longer fired as projectiles.

R – Power released

Damage per sphere reduced from 90/140/190 (+20% AP) to 90/130/170 (+17% AP)

Grants 10/20/30 Dark Spheres (Q) skill boost.

[NOUVEAU] After picking up 100 shards, this spell automatically executes champions who are under 15% HP.

GENERAL NEWS : After collecting the number of shards needed to strengthen them, the icon of each skill changes.





Source link -115