Mana cost changed: 50/60/70/80/90 ⇒ 60/65/70/75/80
Cooldown decreased: 7/6/5/4/3 seconds ⇒ 6.5/5.5/4.5/3.5/2.5 seconds
Damage dealt by 1 stone changed: 70/95/120/145/170 (+45% of your ability power) ⇒ 38/61/84/107/130 (+50% of your ability power)
Damage reduction from subsequent hits increased: 50% ⇒ 60%
Damage dealt by 5 stones decreased: 210/285/360/435/510 (+135% of your ability power) ⇒ 98.8/158.6/218.4/278.2/338 (+130% of your ability power)
Damage reduction from subsequent hits against monsters increased: 25% ⇒ 60%
New – Super effective: each stone deals 30 (+10% of your power) additional damage to monsters.
New – Stone Flurry: Stones now have a radius of effect of 175 units of distance (about 1.6 Teemo).
New – Solid as a Rock: Q – Threaded Flurry is no longer interrupted when Taliyah enters stasis.
New – Rock Eel: Now using Q – Threaded Burst on Worked Ground clears the area to throw 1 boulder that deals double damage [76/122/168/214/260 (+100% de votre puissance)] and slows targets hit within 225 range by 30/35/40/45/50% for 2 seconds.
Mana cost on worked ground increased: 1 → 20
Minimum cooldown on worked ground decreased: 1 → 0.75 seconds
Duration of Worked Grounds increased: 25 → 30 seconds
Radius of crafted ground increased: 300 → 400
Update – Level Ground: The size of crafted ground in Howling Abyss now matches that of Summoner’s Rift.
New – Always Good to Take: Now using Q – Threaded Flurry on Worked Ground triggers new visual effects, sound effects, animations, and icons!