LoL: The super mechanic added in Wild Rift that Riot must add in its PC version


The latest update of wild rift the mobile version of League of Legends, has just introduced several novelties that could lead to a huge number of changes in its PC version . Everyone knows that this version is different from the usual version, with additions so that the games do not become boring and unique features. Among these novelties, we can find the exclusive 1 against 1 or what matters most in this article: The Legendary Queue.

For those unaware, this is an exclusive queue for the highest level players across the entire server. Unlike the normal queue, the legendary queue will have a separate MMR, you won’t be able to play with your partners but will be a solo player, and the top 100 players from each server will get a prestigious place on the public leaderboards of the legendary ranking. But what is special about this queue in addition to what is mentioned above?

Farewell to players testing champions in legendary queue

With the arrival of this legendary queue, Riot revealed that they will be adding a new way to access the legendary queue champion mastery based . Thus, the game will require players to only pick champions they have a high enough mastery with so if you want to play a new champion, you will need some experience with them in other queues.

This strategy is a very good thing for all users because it will prevent misfortunes in competitive games from falling on people who start on their characters. Once again, Riot seems to focus much more on the experience of its mobile game than on the MOBA the latter being the most played title of Riot Games and the one that needs the most support in this regard, since it is not uncommon to find “experts” of the game test the new champion during your promotion in Diamond.

Advantages and disadvantages

This may help alleviate some of the frustration of players trying out new characters in games that are important to us, while potentially avoiding to those who wish try new characters to fall against people who are on a champion they know by heart, and who know the match up. Generally in this case the second person wins his lane, and even if it is possible to analyze the first errors made which allowed the adversary to take the advantage, generally a good part of the game just becomes complicated to play because of the accumulated delay previously.

It will still be necessary to keep an eye on the success of this legendary line, because if by chance only players new to characters end up in the traditional queue (an unlikely scenario, but one that must be taken into account), it would also be possible to get into bad habits on an uncontrolled character, which will be more difficult to eliminate after. The idea is still interesting on paper, and unlike other Wild Rift features, it has a better chance of arriving in League of Legends, since it would mean adding a new queue, and not modifying the way therefore works a file created for years.

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The space for expression offered by Twitter is always conducive to controversy. This weekend, yet another debate erupted around supporterism and the Worlds of League of Legends. The tradition of supporting all European teams has taken for its rank. But in fact, where does it come from?





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