Monster Hunter Wilds promises to be huge in more than one way


After making two notable appearances during the summer video game festival, Monster Hunter Wilds reveals ever more promising new details.

Monster Hunter Wilds showed up during the last State of Play and the opening ceremony of Summer Game Fest 2024, crystallizing enormous expectations for its release in 2025 on PC, PS5 and Xbox Series. While waiting for an upcoming appearance at GamesCom in August, Capcom has revealed some juicy new details.

Monster Hunter Wilds expands its hunting grounds

In Monster Hunter Wilds, we will be tasked with exploring the Forbidden Lands, a place still unexplored by the Hunters Guild. We will escort Nata there, a mysterious boy hiding many secrets. This will be the case with our new hunting ground, moving from a lush landscape to a devastated land. For now, Capcom has only presented one region: the Windy Plains.

The Japanese giant has thus confirmed that the next game in the monstrous franchise will not take the direction of a fully open world. As in previous games, we will visit several “biomes”. These, on the other hand, will be massive, according to a studio representative. We must therefore expect regions “ a little more than twice as large compared to those of other games “. Suffice to say that each hunting ground will be of a… monstrous size, World and Rise already not being stingy in this matter.

An abundance of new content

Coming back to the weather phenomena completely changing the atmosphere of each region, Capcom has also shared other details on this point. We saw it in the last trailers: the climate will drastically change randomly during our expeditions in the Forbidden Lands. This will also affect the resources we can collect. When the weather is good, these will be abundant. This will also be the case for the Vitawasps, the insects allowing us to heal ourselves without consuming our potions.

On the other hand, when the weather turns sour, said resources will be severely lacking, forcing us to be careful. We will not be helped by various storms ravaging the region, as well as significantly more aggressive monsters. Monster Hunter Wilds thus seems to want to push immersion even further than in the excellent World, and gives itself the means to achieve its great ambitions. See you in 2025 on PC, PS5 and Xbox Series to see this with our own eyes, or at Gamescom in Cologne in August, where a demo will be available. We can bet that it will not take long for it to be deployed for hunters around the world.



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