Morbid Metal made an appearance during the Future Games Show to show off new gameplay footage for this beat them all rogue lite developed by a single person, a German named Felix Schade.
It’s Morbid Metal Time! (sorry, we had no choice)
The developer mentions as influences Devil May Cry, Metal Gear Rising: Revengeance and NieR Automata which can therefore give you a good idea of what you can expect in terms of gameplay.
And we can add the particularity of the protagonist who is a shapeshifter and can therefore become four different characters who each have their own moveset and their own weapon, the changes can be made in full combo.
The rogue-like side will come from “half” procedurally generated levels. We will therefore have a system of runs but the improvements of the characters will be kept from one game to another. The game uses the Unity engine but does not yet have a release window.
See you one day on PC for the launch of Morbid Metal which already has a Steam page.