Muzzled at the Game Awards, the director of Baldur’s Gate 3 finishes his speech on X.com/Twitter


Robin Lamorlette

December 14, 2023 at 6:28 p.m.

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Swen Vincke BG3 GA 2023 © The Game Awards

Swen Vincke, director of Larian Studios, in his iconic armor © The Game Awards

Limited to a measly 30 seconds of speech while receiving the Game of the Year award for Baldur’s Gate 3its director corrected the situation on X.com.

The Game Awards 2023 ceremony has unfortunately been the subject of strong criticism in more than one way. On the one hand because of an allocation of only 30 seconds of speech to the people coming to collect the most prestigious prizes. On the other hand, there is a deafening silence regarding the approximately 10,000 people working in the video game industry who have lost their jobs this year.

A crazy year 2023 for video games… and less for their creators

Even though 2023 was a truly phenomenal year for the video game hobby, the many people working tirelessly to create them were not necessarily as celebrating. More than 10,000 people have lost their jobs in the field this year. A fact which was completely obscured at the Game Awards, the essential and highly publicized ceremony aimed at celebrating the video game industry. And this is unfortunately not the only complaint made against him.

Because of Christopher Judge’s 8-minute speech last year (then winner of Best Performance for Kratos in God of War Ragnarok), the prize winners this time only had 30 seconds to express their thoughts. After this time, a teleprompter invited them with more or less subtlety to “ shorten “. However, this was not the case when a puppet from the Muppet Show flaunted his passion for chickens in Tears of the Kingdomor when Hideo Kojima prophesied at length about ODits project in partnership with Microsoft, of which we have barely seen anything.


Among those most affected by this pressure from the organizers, we find Swen Vincke, director of Larian Studios and Baldur’s Gate 3, when receiving the event’s ultimate prize, Game of the Year. No matter, the man who likes to show up in the evening dressed in the most authentic medieval armor spoke at greater length on X.com.

The director of Baldur’s Gate 3 had a long time on the line

He nevertheless begins his speech by thanking the organizers of the Game Awards ceremony, which remains, despite the controversies, a distinguished forum for developers. According to him, it is “ of great honor », on behalf of Larian Studios, that Baldur’s Gate 3 has been so praised there, despite extremely tough competition this year.

Baldur's Gate III © Larian Studios

The masterpiece that is Baldur’s Gate 3 was showered with awards at the Game Awards © Larian Studios

Over 2,000 people are credited at the end of the game, and I can’t mention them all even here. But without them, Baldur’s Gate 3 would not have existed, and all of you at Larian deserve to be proud of what you have accomplished. Whether it is the quality, translation, customer support, testers or developers teams. I also want to dedicate these awards to the friends and family members we lost during development, including Jim, our Cinematography Director, who passed away last month » he indicates in a long thread on his X.com account.

Games are a unique form of art. Many developers like me create them because they enjoy seeing others interact with their creations in a way that is unique to video games. They don’t care about the money they make from their work, beyond the fact that it’s the fuel they need to make new and better games. It is good to remember that money is only a means and not an end », he concludes.

This is a much more detailed and edifying speech, from which some within the video game industry should probably draw inspiration, like the colossal and passionate work that has been done on Baldur’s Gate 3. A game that will have definitely left its mark and set a new standard for this constantly evolving media, and not necessarily always in a good way.

Baldur's Gate 3

€61.46

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10

Baldur’s Gate 3

  • Epic and captivating story driven by our choices
  • Superb artistic direction
  • Gameplay offering freedom rarely seen

Unlike the sprawling adventure that will lead us to the legendary city from which the game takes its name, let’s not beat around the bush: Baldur’s Gate III is a true masterpiece. The independents from Larian Studios, to whom we already owe one of the best C-RPGs of all time with Divinity: Original Sin IIbrilliantly take up the torch of this cult license from Bioware which gave the genre its nobility.

Everything in Baldur’s Gate III breathe the love of the universe Dungeons & Dragons and the desire to make us experience an epic, exciting and truly unique story. From the creation of our character to a climactic finale, Larian Studios offers us writing full of nuances with rare accuracy. But, it is we the players, who over the course of dozens of hours of pleasure ultimately hold the pen of our own story via often difficult choices.

The generosity of Baldur’s Gate III is literally seen in every corner of a vast world, full of places to explore, captivating characters to meet and fights that continue to increase in complexity and panache, all with a freedom of approach that is truly dizzying, almost making us forget that it is not a part of Dungeons & Dragons classic. Even after finishing the adventure with your breath taken away, you only ask one thing: to return, despite a sometimes uncooperative interface and the abandonment of any form of social life. The mark of great games, in short.

There will certainly be a before and an after Baldur’s Gate III, for the C-RPG genre which has its new best representative, but also in the capacity for an independent studio to give a real lesson in what a job well done is, even to the giants of the industry. Larian Studios simply delivers a performance worthy of the highest praise. Thank you to the teams behind the game for this invaluable gift, and congratulations for this absolutely deserved critical and commercial success.

Unlike the sprawling adventure that will lead us to the legendary city from which the game takes its name, let’s not beat around the bush: Baldur’s Gate III is a true masterpiece. The independents from Larian Studios, to whom we already owe one of the best C-RPGs of all time with Divinity: Original Sin IIbrilliantly take up the torch of this cult license from Bioware which gave the genre its nobility.

Everything in Baldur’s Gate III breathe the love of the universe Dungeons & Dragons and the desire to make us experience an epic, exciting and truly unique story. From the creation of our character to a climactic finale, Larian Studios offers us writing full of nuances with rare accuracy. But, it is we the players, who over the course of dozens of hours of pleasure ultimately hold the pen of our own story via often difficult choices.

The generosity of Baldur’s Gate III is literally seen in every corner of a vast world, full of places to explore, captivating characters to meet and fights that continue to increase in complexity and panache, all with a freedom of approach that is truly dizzying, almost making us forget that it is not a part of Dungeons & Dragons classic. Even after finishing the adventure with your breath taken away, you only ask one thing: to return, despite a sometimes uncooperative interface and the abandonment of any form of social life. The mark of great games, in short.

There will certainly be a before and an after Baldur’s Gate III, for the C-RPG genre which has its new best representative, but also in the capacity for an independent studio to give a real lesson in what a job well done is, even to the giants of the industry. Larian Studios simply delivers a performance worthy of the highest praise. Thank you to the teams behind the game for this invaluable gift, and congratulations for this absolutely deserved critical and commercial success.

Baldur's Gate 3

Baldur's Gate 3

Video games

release date: 06-10-2020

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