Not frequented enough, the battle royale Vampire: The Masquerade – Bloodhunt will no longer be updated


Although we have a great and highly engaged community, we haven’t been able to achieve the critical mass needed to support development. That’s why we made the decision to stop the development of Bloodhunt “, can we read in the press release published on the site of the game. That said, Bloodhunt’s servers will remain operational and the game will remain available. Our goal is to maintain the servers as long as we have an active player base and community “adds Sharkmob. According to figures from SteamDB, the player base in question was at a daily peak ranging from 700 to 2,000 players since last September. A somewhat tight audience to hope to maintain a battle royale worthy of the name.

Who goes hunting loses his place

While the purchase of real in-game currency will be disabled from September 26, worshipers will still be able to indulge in vampire showdowns on the streets of Prague until further notice, but the only fixes they’ll ever see released will only be related to maintenance operations. ” Although we are as sad as you that the development of Bloodhunt has come to an end, please know that this decision was difficult to make and that we will keep this experience for the development of our next games. “, adds Sharkmob, thus suggesting an upcoming rebound for the team. Recall that the studio, first founded in 2016 by five former Ubisoft Massive, has been owned by Tencent Games since May 2019.



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