Rainbow Six: Siege: Solar Raid Update (S4Y7), Details – Rainbow Six: Siege


A new Operation is introduced on Rainbow Six: Siege, through a major update, this December 6th. Named Solar Raid, it allows us to take advantage of Solis (defender). The Nighthaven Laboratories map is also coming, to provide a new style of play. Cross-play and cross-progression are also added with this update, as is the new version of Rannked mode.

For the rest, it is essentially balancing that has been made, allowing to improve the experience of Rainbow Six: Siege.

L’Operation Solar Raid arrives this December 5 and his battle pass will be available for a period of three months, until the arrival of the next Operation. You can find all the details below.

Operation Solar Raid R6, all the details

Solis, new Agent

I had my doubts about Ana “Solis” Diaz because of her need for absolute clarity. But if one has nothing to hide, his questions and requests are easy to satisfy. She knows when a boundary has been established, and is smart enough to decide whether it should be crossed or not.

  • Main weapon
  • Secondary weapon
  • Gadget
    • Impact Grenade
    • Armored camera

Ability

The truth is coming to light thanks to Solis’ SPEC-IO electrical sensor, a new gadget detection device for defenders. With the ability to tag or ping opponents’ electronic devices, no one will be able to hide.

Solis has two points of health and two points of speed.

New card

It’s time to look into the Nighthaven Laboratories and find out what has been hiding there for so long. Many small technological marvels have come from this coastal region. Draw your inspiration from the sight of this infinite sea, these green cliffs and this azure sky. If the great outdoors is not your cup of tea, the buildings with immaculate architecture and the many prototypes presented will seduce you.

Designed to meet the needs of an active and growing business, the modern interior features functional and industrial sections with handy signage to make it easy for employees to move around.

The many accesses and the five staircases connecting the three levels of the complex allow fluid movements, especially if you carry the equipment necessary for the destruction of the many walls. Attackers and defenders will have to avoid getting too comfortable so as not to get sidelined and lose their position.

Keep an eye out for unusual opportunities, such as the escape hatch located just outside the meeting room. This map is perfect for creative strategies!

The Solar Raid operation adds the Nighthaven Lab to all selections.

Cross-play and cross-progression

You can now log in to your Ubisoft Connect account to access your content, regardless of the platform used. With cross-progression, your progress, currencies, and items are shared between all platforms. Additionally, you will receive a free Alpha pack in your Ubisoft Connect account. For more information on synchronizing your saved data, see the Migrating Data Between Platforms blog post.

With this season, cross-play is now available to console players. Now play with players on other consoles and form a squad with friends via Ubisoft Connect. It is possible to disable Cross-Play Matchmaking from the Options menu.

New Ranked mode

A new Ranked Pick experience is coming with this season, along with many changes:

Your rank is no longer based on your Matchmaking Rating (MMR), but on the number of rank points gained or lost after each ranked match.

  • Each rank now contains five divisions. You need 100 rank points to move up a division.
  • A new rank, called Emerald, has been added between the Platinum and Diamond ranks.

Since MMR is separate from your rank, it is now called Skill. It no longer determines your rank, but affects the rate at which you level up.

  • The skill is a hidden value present in each selection and is repeated from season to season.
  • Placement matches no longer exist for Ranked, as only your rank is reset. Your skill level remains unchanged.
  • Squad MMR Restriction no longer exists. Players can form a squad with all their friends. A new algorithm will adapt Matchmaking regardless of skill differences between squad members.
  • MMR adjustments or resets due to cheating are now done at rank point level or via a reset of your rank.

Finally, Ranked gets a new reward system.

  • Players receive a reward for each rank split completed during the season.
  • Rewards are obtained at the end of each season.

Agent Balancing

ACE

  • Decreased AK-12 damage to 40 (was 45).

ALIBI

  • The Prism will no longer be detected as an enemy when thrown outside the building.
  • Removed the 1.5x scope on the MX4 Storm.

ARUNI

  • Aruni now has 3 Health and 1 Speed ​​(instead of 2 Health and 2 Speed).

DOKKAEBI

  • Dokkaebi now has 1 Health and 3 Speed ​​(instead of 2 Health and 2 Speed).

ECHO

  • Echo now has 2 Health and 2 Speed ​​(was 3 Health and 1 Speed).

ELA

  • Ela now has 2 Health and 2 Speed ​​(instead of 1 Health and 3 Speed).

FINKA

  • Increased first shot recoil and vertical recoil of 6P41 on console.

FUZE

  • Decreased AK-12 damage to 40 (was 45).
  • Increased first shot recoil and vertical recoil of 6P41 on console.

JACKAL

  • Increased the magazine capacity of the C7E to 30 bullets (was 25)

MELUSI

  • Melusi now has 3 Health and 1 Speed ​​(instead of 1 Health and 3 Speed).

MUTE

  • Mute now has 3 Health and 1 Speed ​​(was 2 Health and 2 Speed).

NØKK

  • Increased FMG-9 vertical and horizontal recoil on PC.

OSA

  • Osa now has 3 Health and 1 Speed ​​(instead of 2 Health and 2 Speed).

MEANING

  • Sense now has 1 Health and 3 Speed ​​(was 3 Health and 1 Speed).

SLEDGE

  • Sledge now has 3 Health and 1 Speed ​​(was 2 Health and 2 Speed).

SMOKE

  • Increased FMG-9 vertical and horizontal recoil on PC.

THATCHER

  • Thatcher now has 3 points of health and 1 point of speed (instead of 2 points of health and 2 points of speed).

THUNDERBIRD

  • Thunderbird now has 2 Health and 2 Speed ​​(instead of 1 Health and 3 Speed).

ZERO

  • Zero now has 1 Health and 3 Speed ​​(was 2 Health and 2 Speed).

ZOFIA

  • Zofia now has 3 Health and 1 Speed ​​(instead of 2 Health and 2 Speed).
  • Increased first shot recoil and vertical recoil of the LMG-E on console.

Changes and improvements

GAME BALANCING

Judgment shooting

  • Officers keep the same spread of hipfire in all positions.

Moving while looking through the viewfinder

  • Decreased overall movement speed when looking down sights, to match agents with 1 Speed ​​points.

PLAYER COMFORT

Progress bar

  • The progress bar for some key-hold actions more accurately reflects the required key-hold time.
  • Actions affected: Deploying and picking up gadgets.

AMD FidelityFX Super Resolution (FSR) 1.0

  • AMD FSR 1.0 has been added to the Option menu to allow gamers to boost their performance or the quality of their in-game graphics.
  • Only compatible with Vulkan.

Action Reminder Keywords

  • Added keywords (ex: Jump, Deploy, Rappel) next to action reminders to make it easier for new players to understand the action they are about to perform.
  • They can be disabled in the ATH section of the Options menu.

Notice menu

  • The notifications page has been redesigned to improve readability and simplify interactions.
  • It is now possible to mark a notification as read without deleting it from the page.
  • The Notifications box in the Player Hub will also display the number of unread notifications, to make it easier to find new messages.

In-game pings and markers

  • Markers (Pings, Objectives, Exits, etc.) now stay on the side of the screen when not in line of sight.
  • This will avoid turning around too much to find a marker.

Online Custom Games

  • Players can now launch a custom game online even if one of the teams is empty, as long as there is at least one player in the lobby.

GAME HEALTH

Card Rotation

  • The Nighthaven Lab map joins Ranked, Unranked, Quick Match, Team Deathmatch, and Novice modes.

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