Recruitment: when immersive games help detect atypical profiles


With the shortage of software developers expected to hit companies hard in 2022, recruiters want to break out of resume libraries and traditional interview templates to find the right profiles.

In the manner of “serious games” which are used in recruitment, the Association for the management of the fund for the professional integration of disabled people (Agefiph), the company CGI and the National Center for Scientific Research (CNRS) have developed a game prototype to recruit atypical profiles in digital professions.

Thanks to the game, recruiters dwell less on the knowledge of trades and computer languages, but more on the skills of candidates in algorithms, which the creators of the game consider “necessary for the test and development trades”.

An open source game in the testing phase

The objective is to avoid at all costs the anxiety-provoking environment of a classic job interview for atypical cognitive profiles. Company assessment methods can block access to recruitment, particularly for people with autism, in “an unfamiliar context or place, an unfavorable time, the attitude of the assessor, an overstimulating environment (noise, movements, etc.),” the researchers explain in a statement.

This open source video game with an inclusive aim is therefore designed to release the potential of candidates, by making “forget the stressful context of the evaluation” and by being “usable in a place and at a time chosen by the candidate”, specify its inventors. .

These new methods go hand in hand with the desire of companies to diversify the profiles that enter. “The digital sector offers a wide variety of jobs. At CGI, we want to diversify the profiles we recruit and this project is part of our philosophy which consists of innovating for inclusion and social responsibility”, defends Magali Fabre, Director of Diversity and Inclusion at CGI.





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