Redfall will be limited to 30 frames per second on Xbox at launch


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The least we can say is that this announcement was not particularly well received by players who hesitate between sarcasm, annoyance and incomprehension (some plead for example for a postponement of the game). Arkane Studios remains silent, however, regarding the technical circumstances that caused the postponement of the performance mode. While the time for big speeches based on teraflops seems already far away, it is rather the role of the Xbox Series S that tends to make people talk, Microsoft’s entry-level model being considered (most often off) as a thorn in the side by many developers.

In teraflop, there is a flop

This false technical note is all the worse for Arkane Studios since creative director Harvey Smith welcomed the abandonment of the PS5 version forced by Microsoft’s takeover of Bethesda a few weeks ago. Wanting to see the bright side of things by responding to the IGN site, Smith considered having to manage one less platform as a ” good choice “and was going to make the development” less complex “. So maybe the wrong platform was deleted?

Otherwise, in the rest of the news red fall, Bethesda recently began releasing trailers dedicated to playable characters and their supernatural abilities that will allow them to match vampires. So here are the portraits of Layla and Jacob.





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