Riot Games, publisher of League of Legends, admits to being hacked


The famous online game publisher has admitted to being the victim of a cyberattack. The attack reportedly temporarily prevented the company from developing new content.

One of the world’s largest video game publishers has been hit by a cyberattack. Riot Games informed on Twitter this January 20 that its computer system has been compromised by a social engineering attack. This means that the hackers were able to cleverly trap an employee of the company by usurping the identity of another employee – the technical department, the accountants or the HR for example. The group’s development division was the main affected. The victim usually opens a fake email containing a file with the malicious source.

Unfortunately, this has temporarily affected our ability to post content. Although our teams are working hard to find a solution, we expect this to have an impact on the release of upcoming patches for several games. said Riot Games.

100 million monthly players

The group, owned by Chinese tech giant Tencent, is best known for a popular title: League of Legends. With 100 million claimed monthly players, this game sets the standard for online battles and draws crowds to stadium-filling esports events. Other known franchises include Valorant, Legends of Runeterra and Teamfight Tactics.

A League of Legends event in Paris. // Source: Accor Hotel Arena

Riot Games assures its subscribers that “ player data and personal information were not compromised in the attack “. It will be necessary to monitor pirate forums to verify that a database is not for sale. More information is forthcoming and the investigation is continuing, according to the group of 4,000 employees.

For further

Protected documents have been posted on a video game forum.  // Source: Dall-E / Numerama


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