Sony Interactive Entertainment acquires audio manufacturer Audeze


This is far from the first time that Sony’s video game branch has focused on sound, which particularly distinguished itself in January 2019 with the acquisition of the company Audiokinetic and therefore of the Wwise reference, used by a large part of the sound professionals in the video game industry. But whether we are talking about Wwise or Audeze, these acquisitions are not intended to take over a product or a technology for exclusive purposes. Like Wwise, products designed by Audeze will therefore remain compatible with all platforms on the market and not just PlayStation. ” Audeze will continue to operate independently and develop cross-platform products, while benefiting from being part of the PlayStation ecosystem. “Explains the press release which does not reveal the amount of the transaction.

With Sony, you have to helmet

The fact remains that Sony confirms its obsession with sound issues, he who had already highlighted the 3D audio capabilities of the PS5 by even giving it a high-sounding name (Tempest 3D AudioTech) while the idol Mark Cerny went a little further into meme history by suggesting that Sony might need gamers to send in pictures of their ears to find the best audio solution based on each person’s HRTF.

It also happens that Audeze, a Californian specialist in high-end headphones for the professional audio, video game and audiophile markets in general, uses patented technologies as well as “planar magnetic” devices to achieve sound quality top of the line. This barbaric term for the uninitiated was rightly put forward this week by Sony during the presentation of the Pulse Elite headsets and Pulse Explore headphones, devices unveiled at the same time as the PlayStation Portal.

Audeze is a leading brand in headsets, and this acquisition underscores the importance Sony Interactive places on innovation and delivering the best audio experience to PlayStation gamers. We’re excited to bring Audeze’s expertise to the PlayStation ecosystem, building on the tremendous progress we’ve made with the PlayStation 5’s Tempest 3D AudioTech and Pulse 3D Wireless Headphones. commented Hideaki Nishino, Vice President of Platform Experience at Sony Interactive Entertainment.



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