Starfield: New Gameplay Clips and Details for Traits, Persuasion System, Fuel and More

We hadn’t really seen Starfield since the revelation of his gameplay to Xbox & Bethesda Games Showcase 2022. He comes out of his lethargy with the first video of a series aimed at answering the questions most asked by the community on social networks. To answer it, it is Todd Howard, director of Bethesda Game Studioswhich sticks to it, with short extracts of the game in illustration.

Remember to activate French subtitles

After quoting SunDog: Frozen Legacy and Traveler as inspirations to create a universe of hard science fiction, he explains that his desire to offer a realistic universe was nevertheless limited by playful factors. So the idea that we might run out of fuel was soon dropped, but the limits of our fuel and our astromotor will still limit the distance achievable in one trip.

He then returned to customization of the hero’s main character traits. We can a priori choose 3 from a list of 16 and each will come with its bonus and malus. And if it bothers you, it will be possible to delete them to cancel their effects during special quests in the game. Finally, he mentioned the dialogue system, which he considers classic, because it is based on observation and reactions of the interlocutor. His team has already written more than 250,000 lines of dialoguecompared to 111,000 in total for Fallout 4 and 60,000 for Skyrim. We are also entitled to an overview of the persuasion systemwhich should flow smoothly into dialogue and will be based on a points-to-spend system.

Starfield Officially no longer has a release date, but it is expected for the first half of 2023 on PC and Xbox Series X|S. The Xbox Series S is available from €279.99 on Amazon.co.uk.

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