Suicide Squad cost Warner an arm and a leg, an absolute disaster


Suicide Squad: Kill the Justice League” was a critical and commercial failure, and inevitably this had direct repercussions on Warner, who suffered big losses as a result.

The release of Suicide Squad: Kill the Justice League proved costly for Warner Bros., with an estimated $200 million lost in revenue. This information was revealed during the company’s first quarter financial report, where it was described as disappointing compared to initial expectations. It’s still quite alarming when you think about it.

Suicide Squad was a financial pit

The game, which experienced several postponements before its launch, failed to appeal to critics or players. Indeed, upon its early access, it had to be removed from stores due to a major bug which automatically completed the game, thus reducing the intended user experience. This situation required a rapid response from Warner Bros. to try to limit the damage to its brand image and financial situation.

Gunnar Wiedenfels, Warner Bros. CFO, explained during a call with investors that the underperformance of Suicide Squad not only affected revenues, but also impacted EBITDA (earnings before interest, taxes, depreciation and amortization). depreciation) of the company to the tune of $200 million. This significant decline came despite the prior success of Hogwart’s Legacy, which posted excellent numbers in the same quarter the previous year. With that, it’s hard to imagine the company not betting everything on Harry Potter and moving a little further away from DC.

On Metacritic, a critical and public review site, Suicide Squad: Kill the Justice League received an average score of 60 out of 100, indicating mixed reviews. Here, on Gameblog, we gave it a score of 6. Satisfactory, nothing more and that’s a shame.



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