Summer Game Fest: Humankind is coming to consoles with new DLC


Released last year on PC and Google Stadia exclusively, Humankind has proven to be a successful title, with some interesting mechanics. While the successor to Civilization VI still has no news, it’s a good alternative for fans of the 4X genre, even if it suffers from some balancing issues, as is often the case in games as well. complex.

Ensuring the porting of a 4X on consoles is not easy, since the game has a complex interface, full of rather impractical menus to use with the controller, which requires a fairly significant overhaul of this facet of the game. This probably explains why the console version that was just announced won’t arrive until November 4 on Xbox Series X/S, Xbox One, PlayStation 4 and PlayStation 5, more than a year after its initial release. Pre-orders are also open at this address.

Latin American Cultures DLC

Relatively neglected in the basic version of the game, the DLC introducing the different tribes of South America is available now on Steam and the Epic Games Store, at a price of €8.99. It includes the following elements:

  • 6 new cultures: Caralans, Nazcas, Taïnos, Incas, Argentinians and Cubans.
  • 6 new wonders: Pyramid of the Sun – Teotihuacan, Maracana Stadium, Salar de Uyuni salt desert, Salto Angel waterfall, Lençóis Maranhenses National Park and Atacama Desert.
  • 9 independent peoples
  • 15 story events
  • More than 30 new thematic music composed by Arnaud Roy

Free Update: Bolivar

PC players are also now entitled to a content patch with much-requested features and balances since the game’s release. It includes among others a revised surrender system, rebalanced war support modifiers, preview of the infrastructure performance and unique wonder effects.

steam

On the table or in video games, Warhammer 40K is a license that often comes up for fans of turn-based tactics. Very few games have the means of their ambitions, but Complex Games and Frontier Foundry seek to remedy this with a title that is eye-popping. Here is our verdict.

Blizzard’s first mobile game has been talked about a lot since its announcement, with some very controversial elements, between the studio’s failed communication, a paid aspect that makes people react, and a shameful PC beta version. It’s time to add our verdict to Metacritic.





Source link -115