The best Clash Royale decks to start with


If you’re a newbie to Clash Royale and want to win your first few fights, here are the best decks to use for Arena 1, 2, and 3.

Supercell’s game dates from March 2016 and yet, for a few weeks now, a hype around the game has been relaunched, in particular thanks to social networks.

If you’ve never played Clash Royale and want to start your adventure on the mobile game like Gotaga for example, here are the best decks to use at the start of the game for Arenas 1, 2 and 3, up to 1000 Trophies.

The best decks to get started with Clash Royale

Arena 1 – Gobelinarium

Average cost in Deck Elixir: 3.6
KnightArchersGargoylesArrows
Goblin cageMusketeerMini PEKKAGiant

After completing the training camp, you will reach the first arena in the game, the Goblinarium. You only have 11 cards so the choice is quickly made.

The Giant will be your lethal weapon. He will take care of tanker the damage of the adversary while your troops behind will take care of destroying the enemy cards. You have to deploy it in the back of the arena behind your king’s tower to have time to regain the elixir and prepare your attack.

Supercell

The Giant will be your main ally for the first arenas of Clash Royale.

The goblin cage will take care of countering the opposing Giant. The mini PEKKA and the knight do a lot of damage. With the arrows, you can destroy the gargoyles, goblins and archers of your opponent.

The fireball is not really necessary because at equivalent level, it does not kill the musketeer. Eventually, Spear Goblins can replace Gargoyles because the map costs one less Elixir.

This deck is more effective in double elixir (from 1 minute remaining).

Arena 2 – Bone Pit (300 Trophies)

Average cost in Deck Elixir: 3.6
BomberArrowsMusketeerValkyrie
Mini PEKKAGiantSkeleton armyBaby dragon

You start to take the game in hand and you have more cards available. Same principle as for the first Arena, the Giant will be your asset to destroy the opposing towers.

The Skeleton Army is the best defense against an opposing Giant, but the card is of Epic rarity. If you don’t have it, pick up the Goblin Cage or try the Tombstone. The same goes for archers if you haven’t unlocked the baby dragon.

The bomber is very effective against small troops like goblins or skeletons for only three elixirs. The Valkyrie is also very important thanks to its area damage and good health points.

This deck is also more effective in double elixir (from 1 minute remaining).

Arena 3 – Barbarian Arena (600 Trophies)

Average cost in Deck Elixir: 3.5
ArrowsMega GargoyleMusketeerMini PEKKA
GiantWas to barbarianSkeleton armyBaby dragon

Now place at the Arena of the Barbarians. We have many more choices for decks. We always keep the same strategy with a more powerful Giant with the cards that you have collected from the chests for a big push in double elixir.

The barbarian barrel will be used to counter the opponent’s goblin barrels but also the skeletons. The Mega Gargoyle is a great card for just three elixirs with high damage. You will have an excellent aerial combo and your opponent will hardly be able to resist.

Clash royale mini pekka best deck
Supercell

The mini PEKKA is the most powerful card at the start of the game.

The Valkyrie and the mini PEKKA each have their advantage with the punching power for the little robot and the area damage for the fighter.

This deck is very effective in double elixir (from 1 minute remaining).


Here you are, you have now reached the 1000 trophies and you are gradually starting to understand how the game works. There is still a long way to go to reach Arena 15, but it will give you time to improve your skills.



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