The French studio ZeDrimTim announces its creation, as well as its future first game, Darwin’s Paradox


And here is a new challenger in the tricolor arena. And not the least, since ZeDrimTim was born from the association of four signatures from the hexagonal video game and animated film industries. We find there in particular Romuald Capron, former director of the studio Arkane Lyon (Dishonored, Deathloop), who will officiate there as executive producer, and Cédric Lagarrrigue, founder of Focus Home Interactive (who had resigned in 2018). The director of the studio, Mika Tanguy, is an old hand in the cinema of special effects while its president, Gilles Aujard, has officiated in animation for years.

Designed to evolve”at Human scale”, the studio wants to be at the confluence of the 7th and 10th Art. Their first production, Darwin’s Paradoxwill be a platform and adventure game developed under Unreal Engine 5, designed in the spirit of the games Playdead (Inside) and Tarsier (Little Nightmares), whose aesthetics are intended to be influenced by those of SF cinema from the 50s and 3D techniques of modern animation.

In order to build the team (a dozen people, some positions still to be filled) and to launch the production phase of Darwin’s Paradoxthe studio benefited from fundraising from its four main partners, but also from business angel industry, as well as Bpifrance, via the Tech x Touch financing program.

I had the good fortune in my career to discover and accompany studios on games, which despite their limited budgets have become great successes.says Cédric Lagarrigue in the press release accompanying the announcement. Darwin’s Paradox has the ingredients to be in this category.”. The appointment is therefore made in 2024.



Source link -114