The long-awaited patch is finally here, it will change everything!


They say that good things come to those who wait, and that is the case for this extremely requested patch for FF7 Rebirth. This is what changes for Square Enix’s masterpiece.

Demanded loudly by players, FF7 Rebirth is finally receiving a patch aimed at improving graphics and framerate. The notes for this update 1.020 are not very long, but these additions will clearly do good to the game. Let’s see all this in detail.

The Graphics Material is finally gaining mastery on FF7 Rebirth

Acclaimed by critics and the public, FF7 Rebirth, however, still had one thing that dragged it down a little: a jagged technique and graphic modes that were far too different. On the one hand, the Fidelity mode was certainly superb, but with a framerate that clearly left something to be desired. Conversely, Smoothness mode lived up to its name… but the overall result was terribly blurry.

Square Enix promised it at the beginning of March, and the long-awaited patch is finally here a little less than two weeks later. In its patch notes, Square Enix has accustomed us to sobriety. As such, we will remember three very short but meaningful lines regarding the long-awaited update 1.020:

  • Improved framerate and overall stability of the game
  • Added “Sharp” and “Smooth” options to Performance mode display settings
  • Improved graphics quality

Those who swear by the performance should finally be able to enjoy the game in better conditions.

Goodbye blur in Smoothness mode, and hello fluidity in Loyalty mode? @KiKiToes

Other Fixes Players Will Enjoy

These are not the only additions in this seemingly minor patch, but of much more major importance. In addition to the attention paid to performance and graphics, players of Fort Condor and Gears and Gambits will appreciate this addition. In the customization screen of these mini-games, it will now be possible to configure the difficulty as you wish.

Several fixes also focus on the camera, and more specifically the application of the reverse camera in certain mini-games. Finally, many bugs are being fixed, especially in the text and camera areas. If you want to know the entire FF7 Rebirth patch notes 1.020 in detail, here is everything that changes below, translated by us.

Patch Notes 1.020 FF7 Rebirth

  • Correction of typos and omissions in certain texts
  • Fixed a bug appearing on the map under certain conditions when moving a character
  • Fixed a bug in combat where Red XIII’s Limit and Guardian Spirit could be easily canceled
  • Fixed a bug in combat where enemies could stop moving under certain conditions
  • Fixed a progression bug that appeared during quests under certain conditions
  • Improved framerate and overall stability of the game
  • Added “Sharp” and “Smooth” options to Performance mode display settings
  • Improved graphics quality
  • The inverted camera setting is now applied when controlling a flying Chocobo
  • The inverted camera setting is now applied to the camera in the Marksmanship minigame
  • Improved guidance support while climbing the vine in Mythril Mine
  • Added difficulty settings to the customization menu for Fort Condor and Gears and Gambits minigames.



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