The map editor is coming to Fall Guys


Finally. Almost three years after its release, Fall Guys will receive a level editor, accessible to all. The long-requested feature by players will be at the heart of the title’s fourth season, which officially launches this Wednesday.

Such an arrival has two major interests for the game: to involve the community and to continue to water it with content. Because it is the most frequent criticism that we come across when we talk about Fall Guys. The new seasons are nice, bring some new mechanics, but rarely enough cards not to have the impression of going in circles after two days. Hence the need to create.

For this to be effective, the editor must still be up to it. And first impressions are mixed. Nothing to report on the ergonomics side, everything is quite clear, easy to handle. If you’ve ever spent time in an editor Trackmania or game of the genre, no change of scenery to report. A code is associated with each map to share it, and it is available in the creation of custom games. No, it is mainly in the catalog available that the problem lies.

Most blocks from the original season are available and developable. Bumpers, slippery slopes or other swings. But for the moment, not much more. The developers seem aware of this lack, and are already planning to add the features of the following seasons. And it will take that for their plan to come true. Feed the community with content, highlight creations, and even choose the most popular to include in seasonal rotations. The Fall Guys of your dreams isn’t here yet, but it might just be on the way.





Source link -117