this highly anticipated feature is finally here

Assassin’s Creed Mirage has finally welcomed a new feature that will clearly interest fans. It was long overdue.

We haven’t talked to you about Assassin’s Creed Mirage for a while. It must be said that since update 1.06, there is not much to communicate about the game. The “return to basics” continues to attract a certain number of players, even if they are not as many than at launch. Nothing unusual, but that could change. Indeed, the Ubisoft Bordeaux title has just benefited from a significant new addition which was eagerly awaited by the community.

A new update for Assassin’s Creed Mirage with a nice addition

In truth, there are several changes to note, since we are dealing with a new update: 1.07. It follows the update which added New Game Plus to Assassin’s Creed Mirage. As a reminder, it allows you to restart a game while maintaining your character’s progress (skills, objects, etc.). In this case, it also grants a special outfit from its launch: that of Bayek in Origins. Good news without a doubt, but which was unfortunately not accompanied by a much-awaited feature: Permadeath mode.

Indeed, last year, Ubisoft postponed the arrival of Permadeath in Assassin’s Creed Mirage. Remember, this is a mode that destroys your save if you die. But that’s it, it has now arrived in the experience under the name “Full Ѕynсhrоnіzаtіоn Сhаllеngе”. If you activate it, and you fail, you will have access to several statistics such as your playing time, the cause of death or the number of enemies killed. Note that it cannot be deactivated during the game, and that cross-progression and cloud saves will not be available.

Of course, if you manage to defeat him, there are multiple rewards awaiting you. They depend on the difficulty you have selected in addition to Permadeath mode. On easy, you get one emblem, and that’s it. On the other hand, in difficult, you will also have Rayhan’s costume and new outfits in various outfits which are not new. That’s always the case. We’ll let you find out for yourself, and we wish you good luck. You will need it.

Version 1.07 Patch Notes

Below, we will show you the changes brought by update 1.07 for Assassin’s Creed Mirage. You will see, we not only find Permadeath mode, but also many fixes that will be good for the adventure. It’s definitely a good time to restart the game.

  • Added Permadeath (or Full Synchronization Challenge) mode.
  • Added a new feature where players can now wear any costume they own as an outfit.
  • A special easter egg has been added, and it’s up to you to find it.


  • Fixed visual issues on Basim’s right arm when equipping Bayek’s outfit or costume.
  • Fixed an issue in the Store where the preview of sword models contained in packs could disappear in some cases.
  • Fixed an issue on Xbox where if a player changed their key mapping and restarted their game, the mapping would revert to default settings.
  • Improved stability on several levels.
  • Players will now correctly receive Bayek’s outfit upgrade blueprints on their first playthrough in NG+.

New Game Plus

  • Fixed a bug where the “interact” action was displayed for any historical codex entries in New Game Plus when they were previously collected in the first playthrough.
  • Players can now interact with Al-Jahiz if the first game in New Game Plus was launched with the “skip the prologue” option.

Graphics, UI and Animations in Assassin’s Creed Mirage

  • Fixed a bug where new pop-ups appeared during gameplay. Pop-ups are now only displayed once on the title screen when launching the game.
  • Fixed an issue where spamming ALT+ENTER would launch the game in windowed mode on Amazon Luna.
  • Fixed an issue when jumping with Roshan costumes.
  • Reward notifications now appear correctly after completing the main quest and returning to Baghdad during a New Game Plus match.
  • Adjusted the position of the hidden blade while the player equips Bayek’s outfit or costume.


  • Music will now play consistently while switching tabs in the codex.
  • Fixed an issue where the game volume was louder than what was set in the options menu for a split second when starting the game.
  • Outfit sound effects will now play correctly when equipping costumes to an outfit.
  • Music now plays correctly in the inventory menu.


  • Enemies that sound the alarm are now correctly affected by smoke bombs.
  • Fixed an issue where the level 2 smoke bomb upgrade “Sweltering Fumes” was not dealing damage for the extended duration of the level 1 smoke bomb upgrade “Extended Range”.
  • Updated game credits.
  • Fixed some lighting issues.

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