Throwing an Avada Kedavra in Hogwarts Legacy was almost punished harder


Greatly absent from Hogwarts Legacy: Hogwarts Legacya system articulated around morality was found in the game files. Proof that the developers still thought about it.

Hogwarts Legacy: Hogwarts Legacy does not have a morality system, but players will find various quests and storylines here that will influence the witch or wizard they choose to become “says Warner Bros. in its official FAQ regarding the adaptation of the Harry Potter universe. In short, whether you do good or evil matters little in the course of the adventure. However, the Avalanche Software studio has considered implementing a morality system, as PC Gamer indicates in an article published on May 18.

On April 5, the YouTuber GrandTheftDiamonds had fun digging into the files of the PC version of Hogwarts Legacy: Hogwarts Legacy to find any unused content. The morality system would be one of them. There would have been a question of points being awarded or taken away based on his actions, which would have had the main consequence of how the environment reacts. For lack of time or resources, or by simple choice, the developers preferred to abandon it. ” It was important for us to give players the freedom to be an evil witch or wizard. “, confided Kelly Murphy, chief designer last January, to justify the absence of karma.

100 points less for Gryffindor if you kill someone in Hogwarts Legacy?

About JK Rowling

The editorial staff received the video game Hogwarts Legacy to test it before its release on Friday. JK Rowling did not originate it and was not involved in its design. We reject the active transphobia of the author, who finances anti-trans associations, which endanger the lives of trans people.

If certain situations of Hogwarts Legacy: Hogwarts Legacy leave choices that are a priori crucial to the character that we play, there is no repercussion on the story or on the way in which others perceive us. Therefore, you are free to kill anything that moves with forbidden spells like “Avada Kedavra”. This lack of an element of judgment, assumed by the developers, is not really in line with what Harry Potter says about the notion of Good and Evil.

With the system of morality envisaged, we would have, for example:

  • Lost 100 points by using “Avada Kedavra” (which allows you to kill with a wave of your wand);
  • Lost 10 points for sleeping in class;
  • and extorting someone would have cost you 50 points, which suggests a difficult balance to strike between a very serious act (killing someone) and petty larceny (dozing off in front of one’s comrades). Perhaps that’s what prompted Avalanche Software to abandon the idea.
For further

Hogwarts Legacy: Hogwarts Legacy // Source: Capture PS5
Hogwarts Legacy: Hogwarts Legacy // Source: Capture PS5

What would have been the use of this notion of morality? It would have obviously influenced the way other characters address you (indifferent, familiar, friendly, etc). Such a system would have complicated everything in Hogwarts Legacy: Hogwarts Legacy, while it is a production very oriented towards the general public. Other RPGs, such as Fables or Fallout, integrate karma into their gameplay. Maybe Avalanche Software will think about it for a possible sequel.


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