Towards a global and multiplatform release for Persona 6?


Sega knows more than anyone that the key to taking Persona’s sales to the next level lies as much in cross-platform development as in preparations for a proper worldwide release. This is precisely the subject that Haruki Satomi, general manager of Sega, was able to discuss during the general meeting of shareholders which took place in the wake of the presentation of its financial results. A question/answer session, the report of which is currently only available in Japanese.

Sega is already aiming for the heights with Persona 6

Concretely, one of the members of the assembly asked the president if the scenario of a Persona game achieving 5 million sales during its first year of marketing is an achievable objective. If we cannot draw any conclusions, Haruki Satomi’s response will not fail to be interpreted as a strong indicator as to the conditions for launching the next numbered Persona. Which will take place. A day. Normally.

By increasing the number of platforms it is available on and the regions it is released in, we have increased sales of Persona 5. We believe it would be possible for a major Persona title, such as a numbered release, to selling 5 million copies in its first year by releasing it on multiple platforms and simultaneously worldwide from the start. We also have high expectations for Metaphor: ReFantazio, the new license from the developers of Persona 5. »

It goes without saying that a start at 5 million sales constitutes an ambitious goal to say the least which would raise the next Persona a rank of a Final Fantasy XV and above most of the big Sega games. For reference, the Persona saga had almost 18 million games sold last June, including more than 9 million to the credit of the Persona 5 family of games.



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