Towerborne, the new project from the creators of The Banner Saga, is unveiled horizontally


After The Banner Saga, Stoic seems here to leave the tragedies on repeat for something more colorful, both visually and narratively. In addition to the assets clearly visible in the trailer unveiled during the Xbox Games Showcase, Alex Thomas (Game Design) and Isaac Torres (Lead Combat Designer) accompanied these images with a few statements along the lines of: “We really wanted to create a game that we could play with our families, at conventions, to make it a sit-down-and-enjoy type of experience. We love and are particularly inspired by beat ’em up classics, and we wanted to make one that would benefit from some durability.“. The idea is simple: “extend the functionality and gameplay of the game for as long as possible“ could indicate Alex Thomas in an interview for Xbox.

Mononoke made in the fight

Towerborne should thus benefit from a certain seasonality, with cosmetic additions, but also gameplay over time. The game will also benefit from a strong customization of its avatars, which will be entitled to different styles of equipment, but also skills, with a certain replayability in the background. The cooperative aspect will also have a big role in the game mechanics of Towerborneespecially since it will be possible to integrate a new team of strangers through an online mode provided specifically for this purpose. Towerborne will be available exclusively on Xbox Series X/S for consoles, but also on Windows, from 2024.



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