Virtual creation, already a reality on the benches of fashion schools

“Meta-Wear”, this is how the Esmod school named the class inaugurated at the start of the school year in September to teach fashion design students to imagine the style of the future, in the metaverse. Pleasure ? This booming version of the Internet, where you can wander around in the form of an “avatar” in virtual spaces, through video games, virtual shops or mobile applications. The clothes and accessories that these students will then strive to imagine will therefore be virtual, built in 3D on computers using software.

“In reviewing job postings in our sector, we have seen a strong demand for profiles familiar with virtual fashion. Our role is to train students for the professions of today, but also of tomorrow”, explains Véronique Beaumont, CEO of Esmod. These are multiple: digital fashion designer, designer of 3D accessories or even creator of 3D prints. Positioned on 2e year of the “fashion designer stylist” course, this Meta-Wear class offers a hybrid program focused on creative and technical design as well as the challenges of virtual fashion.

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The demand was such that the school, which was thinking of opening a single class, had to open two, with twenty-eight students each. Fashion design teachers have also had to be trained in these new practices, abandoning the pattern canvas for the mouse pad. “We have specialized speakers, and our fashion design teachers have been trained in dedicated software”explains Véronique Beaumont.

Almost translucent ankle boots

In February, the French Fashion Institute (IFM) kicked off Paris Fashion Week with a virtual fashion show, for which thirteen students in “accessory design master” had imagined fully digital accessories. , in collaboration with the Parisian start-up Stage 11. We were thus able to see, through a polished video transposed into a lush universe, the soft leather effect bags of Elsa Longret, the almost translucent ankle boots of Vittoria Xera or even the reptile-style pumps or with “hair” by Romain Rossi.

The digital creations of Mathilde Rougier, student in

Limitless creativity, possible thanks to new technologies and which particularly resonates with the aspirations of the new generation of students who evolve daily in a virtual world, between social networks and video games. In addition, the IFM inaugurated a course in October on understanding the language, meaning and issues of Web 3.0 led by Denis Bonnay, graduate of philosophy and DEA in mathematical logic.

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