With Call of Duty: Warzone 2.0, Activision dares to start players from scratch


Activision has formalized Call of Duty: Warzone 2.0, the next generation of its Battle Royale. A first detail is likely to make people cringe: the progress of the first Warzone will not be transferred.

As expected, Activision will usher in a new era for its Call of Duty saga, the latest episode of which was a major disappointment. In a press release published on June 8, the publisher presented in more detail Call of Duty: Modern Warfare II and especially, Call of Duty: Warzone 2.0. There will be a new Battle Royale taking place in the Call of Duty universe. But some fans aren’t going to greet this announcement with complete joy.

In effect, Call of Duty: Warzone 2.0 will not be a simple update of Call of Duty: Warzone, but a brand new experience that will involve big sacrifices for today’s players. In concrete terms, all progress unlocked — and/or purchased — in the first version will be lost. Bad news for loyal fans since the launch of Warzone in 2020.

Call of Duty: Modern Warfare II // Source: Activision

Activision’s big risk with COD: Warzone 2.0

Imagine an expert player of Fortnite lose everything he has unlocked with each new season? In the description, Activision mentions obviously new content, in connection with Call of Duty: Modern Warfare IIand ” an ecosystem articulated around a new progression and its own objects [à obtenir]. In a sense, everyone will start out on an equal footing.

What will happen to all that time spent in Call of Duty: Warzone first name? ” Today’s Warzone will continue as a separate experience, which will provide continuity for progression and items within that experience “says Activision. However, we do not imagine the publisher keeping the first Battle Royale on life support for very long. This sentence is more like a small communication trait so as not to offend the most invested players too much.

Activision justifies this choice by the desire to offer a Warzone 2.0peak “, which implies with much more solid bases. This strategy is likely to be debated. Above all, it confirms that Call of Duty: Warzone was born badly: it was not designed to evolve in a sustainable way over time – which had made the publisher say that it was ” broken “. This Warzone 2.0 finally seems like a necessary evil, hoping that there won’t be a 3.0 version that will erase everything in a few years.



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