The Zobal is in the long list of classes to balance with Dofus 2.70. In addition to stacking limits and small nerfs, it benefits from some improvements to its casting conditions.
Dofus 2.70: Zobal balancing
First of all, Masquerade becomes a variant of Passion, Neurosis becomes a variant of Trance and Diffraction in the face of Grimace. This was the main modification present during Ankama Live, in order to bring a small nerf to the accumulations. The summoning of the Zobal itself sees its behavior modified a little and gains a new mechanic to exchange positions via Masquerade. On the elemental paths side, we will appreciate the return of the modifiable range on most of the Pleur or Pleur-Intrepid spells.
Following the latest changes, the Zobal has become particularly powerful in terms of protection, with an excessive accumulation of shield spells. In this update, we are reducing this stacking by returning Grimace and Diffraction as variations of one another.
Ankama – Dofus Team (Devblog 2.70)
Changes to utility spells
Tireless | No longer reduces damage Applies 75% of shield level (infinite) | Nerve |
Psychopath | Gives tackle | UP |
Owl | Gives Escape | UP |
Coward | Increases range by 1 | UP |
Hysterical | Push: 2 => 1 box | Nerve |
Armadur | Cumulative: 2 => 1 Leak: 30 => 40 | Nerve |
Neurosis | Becomes the variant of Trance | Neutral |
Masquerade | Becomes the variant of Fougue On oneself, exchange places with the Grimace | Neutral |
Passion | Becomes the variant of Masquerade Untouchable only applies to allies Unhealable only applies to enemies |
Neutral |
Grimace | Becomes the Diffraction variant Apply effects when changing masks – Intrepid: Attracts from a cross square of 2 squares around the Mask – Owl: 2 MP (as long as the summoner is in the state) – Psychopath: Pushes one square upon contact with the Mask Revival interval (summon): 5 => none |
Nerve |
Diffraction | Becomes the variant of Grimace |
Nerve |
Comedy | Push back by 2, advance by 1 AP cost: 2 => 1 Throws per turn: 2 => 3 By target: 1 => 2 | UP |
Changes to Elemental Paths
Brincaderia | Range penalty: 3 => 4 Modifiable range: no => yes Line of sight: no => yes | UP |
Apostasy | Range: 8 fixed => 6 modifiable |
UP |
Martelo | Range: 7 fixed => 6 modifiable |
UP |
Apathy | Range: 10 fixed => 8 modifiable |
UP |
Parafuso New | Steals life and attracts to the box Diagonal cross of 1 Damage decrease Minimum range: 1 => 0 Throws per turn: 3 => 2 | Neutral |
Distance | Range: 10 fixed => 8 modifiable |
UP |
Changes may evolve during the beta. This article will list the different Zobal developments, if a patch appears on the test servers.