AMD’s FSR 2.0 is as good as NVIDIA’s DLSS 2.0 in early testing


Robin Lamorlette

May 12, 2022 at 3:55 p.m.

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AMD FidelityFX Super Resolution © AMD

© AMD

Announced this week along with the news graphics cards RX 6000, AMD’s FSR 2.0 is about to be emulated.

Our colleagues at TechPowerUp had the opportunity to test version 2.0 of Team Rouge’s open-source super-sampling technology guaranteed without machine learning. And these first tests seem to raise it on many points to the same level as the famous DLSS 2.0 from NVIDIA.

A worthy update

Probably the most awaited software innovation on the AMD side, the FSR 2.0 will soon be deployed on the games already released among a dozen supporting the technology.

As a reminder, Team Rouge’s idea with FSR is to offer a much more accessible super-sampling solution than DLSS. The FSR 2.0 can thus work even on relatively old graphics cards, regardless of whether they are branded NVIDIA or AMD.

But where the FSR 2.0 does better than its predecessor is that this time it uses a temporal and not a spatial upscaling method like the latter. A more complex method to implement, which therefore requires additional effort from the developers.

AMD’s technology is very similar in this sense to NVIDIA’s DLSS. However, if the developers have previously worked to integrate it into their game, the implementation of FSR 2.0 can be counted in just a few days.

Results at the height of DLSS 2.0

As a preview, some were able to test the FSR 2.0 on death loop, one of the first games to support this new technology. These tests were carried out on RTX 3060 and RTX 3080, in order to more easily compare DLSS 2.0 and FSR 2.0.


According to the first returns, the new technology from AMD is largely up to that of NVIDIA. It would even show better results in Quality mode in 4K. However, the FSR 2.0 seems to lose ground against the DLSS 2.0 in Performance mode.

The first tests indeed deplore a fairly present ghosting. Like DLSS 2.0 in its time finally. The FSR 2.0 is still very young, so it still has some room for improvement.

Still, it’s quite impressive that an open-source technology without the help of machine learning can stand up to DLSS so well. The dominance of RTX graphics cards in supersampling may well be coming to an end.

On the same subject :
The new AMD Radeon RX 6000s are out and FSR 2.0 is coming this week

Source : TechPowerUp



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