Apex Legends: Respawn takes about 18 months to create a map, and evokes Broken Moon


With Season 15, players fromApex Legends will be able to take advantage of a new card, broken moon. This is unique, in particular because the indoor fights will normally be much more numerous, while the rotations will take place, among other things, through the sliding rails, leaving the balloons aside, for example. During the presentation of this new season, Respawn answered a few questions, in particular about the design of a new map.

According to the developers, it takes time and different crucial steps are done since creating a map is not “ an easy task », as Ed Agostini explains. For example, you must first establish the size of the map, the verticality, the different points of interest and how to integrate certain functionalities. There follows a whole phase of implementation and numerous playtests. The goal is to make sure the map provides a good experience for players.

Thereby, From start to finish, creating an Apex Legends map can take up to a year and a half according to Ed Agostini. In the case of Shattered Moon, which is coming with Season 15, the developers didn’t give any further details, except that Respawn has learned the lessons of Storm Zone. Jeff Shaw, the level designer explains that they went back to something more basic, so that there would be less downtime in the middle of the game, even if Broken Moon is the second largest card. Finally, contrary to what the trailer may suggest, there will be less verticality in this one, since the imposing heights are rather a feature of Storm Zone which is ” a little too big “.

Knowing this, it is likely that teams have already started thinking about Apex Legends’ next mapwhile scrutinizing the feedback Shattered Moon will get, to see what can be done, and can’t be done.

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